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-rw-r--r--game/client/background.cc37
1 files changed, 0 insertions, 37 deletions
diff --git a/game/client/background.cc b/game/client/background.cc
deleted file mode 100644
index 415b63c..0000000
--- a/game/client/background.cc
+++ /dev/null
@@ -1,37 +0,0 @@
-#include "client/pch.hh"
-
-#include "client/background.hh"
-
-#include "core/constexpr.hh"
-#include "core/resource.hh"
-
-#include "client/globals.hh"
-#include "client/texture_gui.hh"
-
-static resource_ptr<TextureGUI> texture;
-
-void background::init(void)
-{
- texture = resource::load<TextureGUI>("textures/gui/background.png", TEXTURE_GUI_LOAD_VFLIP);
-
- if(texture == nullptr) {
- spdlog::critical("background: texture load failed");
- std::terminate();
- }
-}
-
-void background::deinit(void)
-{
- texture = nullptr;
-}
-
-void background::layout(void)
-{
- auto viewport = ImGui::GetMainViewport();
- auto draw_list = ImGui::GetBackgroundDrawList();
-
- auto scaled_width = 0.75f * static_cast<float>(globals::width / globals::gui_scale);
- auto scaled_height = 0.75f * static_cast<float>(globals::height / globals::gui_scale);
- auto scale_uv = ImVec2(scaled_width / static_cast<float>(texture->size.x), scaled_height / static_cast<float>(texture->size.y));
- draw_list->AddImage(texture->handle, ImVec2(0.0f, 0.0f), viewport->Size, ImVec2(0.0f, 0.0f), scale_uv);
-}