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-rw-r--r--game/client/experiments.cc162
1 files changed, 81 insertions, 81 deletions
diff --git a/game/client/experiments.cc b/game/client/experiments.cc
index 247bce9..2b9fe89 100644
--- a/game/client/experiments.cc
+++ b/game/client/experiments.cc
@@ -1,81 +1,81 @@
-#include "client/pch.hh"
-
-#include "client/experiments.hh"
-
-#include "shared/world/dimension.hh"
-#include "shared/world/item_registry.hh"
-
-#include "shared/game_items.hh"
-#include "shared/game_voxels.hh"
-
-#include "client/gui/chat.hh"
-#include "client/gui/hotbar.hh"
-#include "client/gui/status_lines.hh"
-
-#include "client/io/glfw.hh"
-
-#include "client/world/player_target.hh"
-
-#include "client/globals.hh"
-#include "client/session.hh"
-
-static void on_glfw_mouse_button(const io::GlfwMouseButtonEvent& event)
-{
- if(!globals::gui_screen && session::is_ingame()) {
- if((event.action == GLFW_PRESS) && (world::player_target::voxel != NULL_VOXEL_ID)) {
- if(event.button == GLFW_MOUSE_BUTTON_LEFT) {
- experiments::attack();
- return;
- }
-
- if(event.button == GLFW_MOUSE_BUTTON_RIGHT) {
- experiments::interact();
- return;
- }
- }
- }
-}
-
-void experiments::init(void)
-{
- globals::dispatcher.sink<io::GlfwMouseButtonEvent>().connect<&on_glfw_mouse_button>();
-}
-
-void experiments::init_late(void)
-{
- gui::hotbar::slots[0] = game_items::cobblestone;
- gui::hotbar::slots[1] = game_items::stone;
- gui::hotbar::slots[2] = game_items::dirt;
- gui::hotbar::slots[3] = game_items::grass;
- gui::hotbar::slots[4] = game_items::oak_leaves;
- gui::hotbar::slots[5] = game_items::oak_planks;
- gui::hotbar::slots[6] = game_items::oak_log;
- gui::hotbar::slots[7] = game_items::glass;
- gui::hotbar::slots[8] = game_items::slime;
-}
-
-void experiments::shutdown(void)
-{
-}
-
-void experiments::update(void)
-{
-}
-
-void experiments::update_late(void)
-{
-}
-
-void experiments::attack(void)
-{
- globals::dimension->set_voxel(NULL_VOXEL_ID, world::player_target::coord);
-}
-
-void experiments::interact(void)
-{
- if(auto info = world::item_registry::find(gui::hotbar::slots[gui::hotbar::active_slot])) {
- if(info->place_voxel != NULL_VOXEL_ID) {
- globals::dimension->set_voxel(info->place_voxel, world::player_target::coord + world::player_target::normal);
- }
- }
-}
+#include "client/pch.hh"
+
+#include "client/experiments.hh"
+
+#include "shared/world/dimension.hh"
+#include "shared/world/item_registry.hh"
+
+#include "shared/game_items.hh"
+#include "shared/game_voxels.hh"
+
+#include "client/gui/chat.hh"
+#include "client/gui/hotbar.hh"
+#include "client/gui/status_lines.hh"
+
+#include "client/io/glfw.hh"
+
+#include "client/world/player_target.hh"
+
+#include "client/globals.hh"
+#include "client/session.hh"
+
+static void on_glfw_mouse_button(const io::GlfwMouseButtonEvent& event)
+{
+ if(!globals::gui_screen && session::is_ingame()) {
+ if((event.action == GLFW_PRESS) && (world::player_target::voxel != NULL_VOXEL_ID)) {
+ if(event.button == GLFW_MOUSE_BUTTON_LEFT) {
+ experiments::attack();
+ return;
+ }
+
+ if(event.button == GLFW_MOUSE_BUTTON_RIGHT) {
+ experiments::interact();
+ return;
+ }
+ }
+ }
+}
+
+void experiments::init(void)
+{
+ globals::dispatcher.sink<io::GlfwMouseButtonEvent>().connect<&on_glfw_mouse_button>();
+}
+
+void experiments::init_late(void)
+{
+ gui::hotbar::slots[0] = game_items::cobblestone;
+ gui::hotbar::slots[1] = game_items::stone;
+ gui::hotbar::slots[2] = game_items::dirt;
+ gui::hotbar::slots[3] = game_items::grass;
+ gui::hotbar::slots[4] = game_items::oak_leaves;
+ gui::hotbar::slots[5] = game_items::oak_planks;
+ gui::hotbar::slots[6] = game_items::oak_log;
+ gui::hotbar::slots[7] = game_items::glass;
+ gui::hotbar::slots[8] = game_items::slime;
+}
+
+void experiments::shutdown(void)
+{
+}
+
+void experiments::update(void)
+{
+}
+
+void experiments::update_late(void)
+{
+}
+
+void experiments::attack(void)
+{
+ globals::dimension->set_voxel(NULL_VOXEL_ID, world::player_target::coord);
+}
+
+void experiments::interact(void)
+{
+ if(auto info = world::item_registry::find(gui::hotbar::slots[gui::hotbar::active_slot])) {
+ if(info->place_voxel != NULL_VOXEL_ID) {
+ globals::dimension->set_voxel(info->place_voxel, world::player_target::coord + world::player_target::normal);
+ }
+ }
+}