diff options
Diffstat (limited to 'game/client/gui/imdraw_ext.cc')
| -rw-r--r-- | game/client/gui/imdraw_ext.cc | 25 |
1 files changed, 23 insertions, 2 deletions
diff --git a/game/client/gui/imdraw_ext.cc b/game/client/gui/imdraw_ext.cc index e6db148..832f284 100644 --- a/game/client/gui/imdraw_ext.cc +++ b/game/client/gui/imdraw_ext.cc @@ -7,7 +7,28 @@ void gui::imdraw_ext::text_shadow( const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, ImDrawList* draw_list) { + imdraw_ext::text_shadow(text, position, text_color, shadow_color, font, draw_list, font->LegacySize); +} + +void gui::imdraw_ext::text_shadow(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, + ImDrawList* draw_list, float font_size) +{ + const auto shadow_position = ImVec2(position.x + 0.5f * globals::gui_scale, position.y + 0.5f * globals::gui_scale); + draw_list->AddText(font, globals::gui_scale * font_size, shadow_position, shadow_color, text.c_str(), text.c_str() + text.size()); + draw_list->AddText(font, globals::gui_scale * font_size, position, text_color, text.c_str(), text.c_str() + text.size()); +} + +void gui::imdraw_ext::text_shadow_w(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, + ImDrawList* draw_list, float wrap_width) +{ + imdraw_ext::text_shadow_w(text, position, text_color, shadow_color, font, draw_list, font->LegacySize, wrap_width); +} + +void gui::imdraw_ext::text_shadow_w(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, + ImDrawList* draw_list, float font_size, float wrap_width) +{ const auto shadow_position = ImVec2(position.x + 0.5f * globals::gui_scale, position.y + 0.5f * globals::gui_scale); - draw_list->AddText(font, font->FontSize, shadow_position, shadow_color, text.c_str(), text.c_str() + text.size()); - draw_list->AddText(font, font->FontSize, position, text_color, text.c_str(), text.c_str() + text.size()); + draw_list->AddText( + font, globals::gui_scale * font_size, shadow_position, shadow_color, text.c_str(), text.c_str() + text.size(), wrap_width); + draw_list->AddText(font, globals::gui_scale * font_size, position, text_color, text.c_str(), text.c_str() + text.size(), wrap_width); } |
