diff options
Diffstat (limited to 'game/client/receive.cc')
| -rw-r--r-- | game/client/receive.cc | 384 |
1 files changed, 192 insertions, 192 deletions
diff --git a/game/client/receive.cc b/game/client/receive.cc index a253911..d6dcac0 100644 --- a/game/client/receive.cc +++ b/game/client/receive.cc @@ -1,192 +1,192 @@ -#include "client/pch.hh" - -#include "client/receive.hh" - -#include "shared/entity/head.hh" -#include "shared/entity/player.hh" -#include "shared/entity/transform.hh" -#include "shared/entity/velocity.hh" - -#include "shared/world/dimension.hh" - -#include "shared/protocol.hh" - -#include "client/entity/factory.hh" - -#include "client/gui/chat.hh" -#include "client/gui/gui_screen.hh" -#include "client/gui/message_box.hh" -#include "client/gui/window_title.hh" - -#include "client/sound/sound.hh" - -#include "client/globals.hh" -#include "client/session.hh" - -static bool synchronize_entity_id(world::Dimension* dimension, entt::entity entity) -{ - if(dimension->entities.valid(entity)) { - // Entity ID already exists - return true; - } - - auto created = dimension->entities.create(entity); - - if(created == entity) { - // Synchronized successfully - return true; - } - - session::disconnect("protocol.entity_id_desync"); - spdlog::critical("receive: entity desync: network {} resolved as client {}", static_cast<std::uint64_t>(entity), - static_cast<std::uint64_t>(created)); - - gui::message_box::reset(); - gui::message_box::set_title("disconnected.disconnected"); - gui::message_box::set_subtitle("protocol.entity_id_desync"); - gui::message_box::add_button("disconnected.back", [](void) { - globals::gui_screen = GUI_PLAY_MENU; - gui::window_title::update(); - }); - - globals::gui_screen = GUI_MESSAGE_BOX; - - return false; -} - -static void on_dimension_info_packet(const protocol::DimensionInfo& packet) -{ - if(session::peer) { - if(globals::dimension) { - delete globals::dimension; - globals::dimension = nullptr; - globals::player = entt::null; - } - - globals::dimension = new world::Dimension(packet.name.c_str(), packet.gravity); - } -} - -static void on_chunk_voxels_packet(const protocol::ChunkVoxels& packet) -{ - if(session::peer && globals::dimension) { - auto chunk = globals::dimension->create_chunk(packet.chunk); - chunk->set_voxels(packet.voxels); - - world::ChunkUpdateEvent event; - event.dimension = globals::dimension; - event.cpos = packet.chunk; - event.chunk = chunk; - - globals::dispatcher.trigger(event); - - return; - } -} - -static void on_entity_head_packet(const protocol::EntityHead& packet) -{ - if(session::peer && globals::dimension) { - if(synchronize_entity_id(globals::dimension, packet.entity)) { - auto& component = globals::dimension->entities.get_or_emplace<entity::Head>(packet.entity); - auto& prevcomp = globals::dimension->entities.get_or_emplace<entity::client::HeadPrev>(packet.entity); - - // Store the previous component state - prevcomp.angles = component.angles; - prevcomp.offset = component.offset; - - // Assign the new component state - component.angles = packet.angles; - } - } -} - -static void on_entity_transform_packet(const protocol::EntityTransform& packet) -{ - if(session::peer && globals::dimension) { - if(synchronize_entity_id(globals::dimension, packet.entity)) { - auto& component = globals::dimension->entities.get_or_emplace<entity::Transform>(packet.entity); - auto& prevcomp = globals::dimension->entities.get_or_emplace<entity::client::TransformPrev>(packet.entity); - - // Store the previous component state - prevcomp.angles = component.angles; - prevcomp.chunk = component.chunk; - prevcomp.local = component.local; - - // Assign the new component state - component.angles = packet.angles; - component.chunk = packet.chunk; - component.local = packet.local; - } - } -} - -static void on_entity_velocity_packet(const protocol::EntityVelocity& packet) -{ - if(session::peer && globals::dimension) { - if(synchronize_entity_id(globals::dimension, packet.entity)) { - auto& component = globals::dimension->entities.get_or_emplace<entity::Velocity>(packet.entity); - component.value = packet.value; - } - } -} - -static void on_entity_player_packet(const protocol::EntityPlayer& packet) -{ - if(session::peer && globals::dimension) { - if(synchronize_entity_id(globals::dimension, packet.entity)) { - entity::client::create_player(globals::dimension, packet.entity); - } - } -} - -static void on_spawn_player_packet(const protocol::SpawnPlayer& packet) -{ - if(session::peer && globals::dimension) { - if(synchronize_entity_id(globals::dimension, packet.entity)) { - entity::client::create_player(globals::dimension, packet.entity); - - globals::player = packet.entity; - globals::gui_screen = GUI_SCREEN_NONE; - - gui::client_chat::refresh_timings(); - - gui::window_title::update(); - } - } -} - -static void on_remove_entity_packet(const protocol::RemoveEntity& packet) -{ - if(globals::dimension) { - if(packet.entity == globals::player) { - globals::player = entt::null; - } - - globals::dimension->entities.destroy(packet.entity); - } -} - -static void on_generic_sound_packet(const protocol::GenericSound& packet) -{ - sound::play_generic(packet.sound.c_str(), packet.looping, packet.pitch); -} - -static void on_entity_sound_packet(const protocol::EntitySound& packet) -{ - sound::play_entity(packet.entity, packet.sound.c_str(), packet.looping, packet.pitch); -} - -void client_receive::init(void) -{ - globals::dispatcher.sink<protocol::DimensionInfo>().connect<&on_dimension_info_packet>(); - globals::dispatcher.sink<protocol::ChunkVoxels>().connect<&on_chunk_voxels_packet>(); - globals::dispatcher.sink<protocol::EntityHead>().connect<&on_entity_head_packet>(); - globals::dispatcher.sink<protocol::EntityTransform>().connect<&on_entity_transform_packet>(); - globals::dispatcher.sink<protocol::EntityVelocity>().connect<&on_entity_velocity_packet>(); - globals::dispatcher.sink<protocol::EntityPlayer>().connect<&on_entity_player_packet>(); - globals::dispatcher.sink<protocol::SpawnPlayer>().connect<&on_spawn_player_packet>(); - globals::dispatcher.sink<protocol::RemoveEntity>().connect<&on_remove_entity_packet>(); - globals::dispatcher.sink<protocol::GenericSound>().connect<&on_generic_sound_packet>(); - globals::dispatcher.sink<protocol::EntitySound>().connect<&on_entity_sound_packet>(); -} +#include "client/pch.hh"
+
+#include "client/receive.hh"
+
+#include "shared/entity/head.hh"
+#include "shared/entity/player.hh"
+#include "shared/entity/transform.hh"
+#include "shared/entity/velocity.hh"
+
+#include "shared/world/dimension.hh"
+
+#include "shared/protocol.hh"
+
+#include "client/entity/factory.hh"
+
+#include "client/gui/chat.hh"
+#include "client/gui/gui_screen.hh"
+#include "client/gui/message_box.hh"
+#include "client/gui/window_title.hh"
+
+#include "client/sound/sound.hh"
+
+#include "client/globals.hh"
+#include "client/session.hh"
+
+static bool synchronize_entity_id(world::Dimension* dimension, entt::entity entity)
+{
+ if(dimension->entities.valid(entity)) {
+ // Entity ID already exists
+ return true;
+ }
+
+ auto created = dimension->entities.create(entity);
+
+ if(created == entity) {
+ // Synchronized successfully
+ return true;
+ }
+
+ session::disconnect("protocol.entity_id_desync");
+ spdlog::critical("receive: entity desync: network {} resolved as client {}", static_cast<std::uint64_t>(entity),
+ static_cast<std::uint64_t>(created));
+
+ gui::message_box::reset();
+ gui::message_box::set_title("disconnected.disconnected");
+ gui::message_box::set_subtitle("protocol.entity_id_desync");
+ gui::message_box::add_button("disconnected.back", [](void) {
+ globals::gui_screen = GUI_PLAY_MENU;
+ gui::window_title::update();
+ });
+
+ globals::gui_screen = GUI_MESSAGE_BOX;
+
+ return false;
+}
+
+static void on_dimension_info_packet(const protocol::DimensionInfo& packet)
+{
+ if(session::peer) {
+ if(globals::dimension) {
+ delete globals::dimension;
+ globals::dimension = nullptr;
+ globals::player = entt::null;
+ }
+
+ globals::dimension = new world::Dimension(packet.name.c_str(), packet.gravity);
+ }
+}
+
+static void on_chunk_voxels_packet(const protocol::ChunkVoxels& packet)
+{
+ if(session::peer && globals::dimension) {
+ auto chunk = globals::dimension->create_chunk(packet.chunk);
+ chunk->set_voxels(packet.voxels);
+
+ world::ChunkUpdateEvent event;
+ event.dimension = globals::dimension;
+ event.cpos = packet.chunk;
+ event.chunk = chunk;
+
+ globals::dispatcher.trigger(event);
+
+ return;
+ }
+}
+
+static void on_entity_head_packet(const protocol::EntityHead& packet)
+{
+ if(session::peer && globals::dimension) {
+ if(synchronize_entity_id(globals::dimension, packet.entity)) {
+ auto& component = globals::dimension->entities.get_or_emplace<entity::Head>(packet.entity);
+ auto& prevcomp = globals::dimension->entities.get_or_emplace<entity::client::HeadPrev>(packet.entity);
+
+ // Store the previous component state
+ prevcomp.angles = component.angles;
+ prevcomp.offset = component.offset;
+
+ // Assign the new component state
+ component.angles = packet.angles;
+ }
+ }
+}
+
+static void on_entity_transform_packet(const protocol::EntityTransform& packet)
+{
+ if(session::peer && globals::dimension) {
+ if(synchronize_entity_id(globals::dimension, packet.entity)) {
+ auto& component = globals::dimension->entities.get_or_emplace<entity::Transform>(packet.entity);
+ auto& prevcomp = globals::dimension->entities.get_or_emplace<entity::client::TransformPrev>(packet.entity);
+
+ // Store the previous component state
+ prevcomp.angles = component.angles;
+ prevcomp.chunk = component.chunk;
+ prevcomp.local = component.local;
+
+ // Assign the new component state
+ component.angles = packet.angles;
+ component.chunk = packet.chunk;
+ component.local = packet.local;
+ }
+ }
+}
+
+static void on_entity_velocity_packet(const protocol::EntityVelocity& packet)
+{
+ if(session::peer && globals::dimension) {
+ if(synchronize_entity_id(globals::dimension, packet.entity)) {
+ auto& component = globals::dimension->entities.get_or_emplace<entity::Velocity>(packet.entity);
+ component.value = packet.value;
+ }
+ }
+}
+
+static void on_entity_player_packet(const protocol::EntityPlayer& packet)
+{
+ if(session::peer && globals::dimension) {
+ if(synchronize_entity_id(globals::dimension, packet.entity)) {
+ entity::client::create_player(globals::dimension, packet.entity);
+ }
+ }
+}
+
+static void on_spawn_player_packet(const protocol::SpawnPlayer& packet)
+{
+ if(session::peer && globals::dimension) {
+ if(synchronize_entity_id(globals::dimension, packet.entity)) {
+ entity::client::create_player(globals::dimension, packet.entity);
+
+ globals::player = packet.entity;
+ globals::gui_screen = GUI_SCREEN_NONE;
+
+ gui::client_chat::refresh_timings();
+
+ gui::window_title::update();
+ }
+ }
+}
+
+static void on_remove_entity_packet(const protocol::RemoveEntity& packet)
+{
+ if(globals::dimension) {
+ if(packet.entity == globals::player) {
+ globals::player = entt::null;
+ }
+
+ globals::dimension->entities.destroy(packet.entity);
+ }
+}
+
+static void on_generic_sound_packet(const protocol::GenericSound& packet)
+{
+ sound::play_generic(packet.sound.c_str(), packet.looping, packet.pitch);
+}
+
+static void on_entity_sound_packet(const protocol::EntitySound& packet)
+{
+ sound::play_entity(packet.entity, packet.sound.c_str(), packet.looping, packet.pitch);
+}
+
+void client_receive::init(void)
+{
+ globals::dispatcher.sink<protocol::DimensionInfo>().connect<&on_dimension_info_packet>();
+ globals::dispatcher.sink<protocol::ChunkVoxels>().connect<&on_chunk_voxels_packet>();
+ globals::dispatcher.sink<protocol::EntityHead>().connect<&on_entity_head_packet>();
+ globals::dispatcher.sink<protocol::EntityTransform>().connect<&on_entity_transform_packet>();
+ globals::dispatcher.sink<protocol::EntityVelocity>().connect<&on_entity_velocity_packet>();
+ globals::dispatcher.sink<protocol::EntityPlayer>().connect<&on_entity_player_packet>();
+ globals::dispatcher.sink<protocol::SpawnPlayer>().connect<&on_spawn_player_packet>();
+ globals::dispatcher.sink<protocol::RemoveEntity>().connect<&on_remove_entity_packet>();
+ globals::dispatcher.sink<protocol::GenericSound>().connect<&on_generic_sound_packet>();
+ globals::dispatcher.sink<protocol::EntitySound>().connect<&on_entity_sound_packet>();
+}
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