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-rw-r--r--game/client/texture_gui.hh12
1 files changed, 6 insertions, 6 deletions
diff --git a/game/client/texture_gui.hh b/game/client/texture_gui.hh
index 05102fb..97a91b4 100644
--- a/game/client/texture_gui.hh
+++ b/game/client/texture_gui.hh
@@ -2,12 +2,12 @@
#define CLIENT_TEXTURE2D_HH 1
#pragma once
-constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_S = 0x0001;
-constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_T = 0x0002;
-constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MAG = 0x0004;
-constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MIN = 0x0008;
-constexpr static unsigned int TEXTURE_GUI_LOAD_VFLIP = 0x0010;
-constexpr static unsigned int TEXTURE_GUI_LOAD_GRAYSCALE = 0x0020;
+constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_S = 0x0001;
+constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_T = 0x0002;
+constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MAG = 0x0004;
+constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MIN = 0x0008;
+constexpr static unsigned int TEXTURE_GUI_LOAD_VFLIP = 0x0010;
+constexpr static unsigned int TEXTURE_GUI_LOAD_GRAYSCALE = 0x0020;
struct TextureGUI {
ImTextureID handle;