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-rw-r--r--game/client/world/voxel_sounds.cc172
1 files changed, 86 insertions, 86 deletions
diff --git a/game/client/world/voxel_sounds.cc b/game/client/world/voxel_sounds.cc
index 71ea1fc..481e615 100644
--- a/game/client/world/voxel_sounds.cc
+++ b/game/client/world/voxel_sounds.cc
@@ -1,86 +1,86 @@
-#include "client/pch.hh"
-
-#include "client/world/voxel_sounds.hh"
-
-#include "client/resource/sound_effect.hh"
-
-constexpr static std::size_t NUM_SURFACES = static_cast<std::size_t>(world::voxel_surface::COUNT);
-
-static std::vector<resource_ptr<SoundEffect>> footsteps_sounds[NUM_SURFACES];
-static std::mt19937_64 randomizer;
-
-static void add_footsteps_effect(world::voxel_surface surface, std::string_view name)
-{
- if(auto effect = resource::load<SoundEffect>(name)) {
- auto surface_index = static_cast<std::size_t>(surface);
- footsteps_sounds[surface_index].push_back(effect);
- }
-}
-
-static resource_ptr<SoundEffect> get_footsteps_effect(world::voxel_surface surface)
-{
- auto surface_index = static_cast<std::size_t>(surface);
-
- if(surface_index >= NUM_SURFACES) {
- // Surface index out of range
- return nullptr;
- }
-
- const auto& sounds = footsteps_sounds[surface_index];
-
- if(sounds.empty()) {
- // No sounds for this surface
- return nullptr;
- }
-
- auto dist = std::uniform_int_distribution<std::size_t>(0, sounds.size() - 1);
- return sounds.at(dist(randomizer));
-}
-
-void world::voxel_sounds::init(void)
-{
- add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default1.wav");
- add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default2.wav");
- add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default3.wav");
- add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default4.wav");
-
- add_footsteps_effect(voxel_surface::DIRT, "sounds/surface/dirt1.wav");
-
- add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass1.wav");
- add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass2.wav");
- add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass3.wav");
-
- add_footsteps_effect(voxel_surface::GRAVEL, "sounds/surface/gravel1.wav");
-
- add_footsteps_effect(voxel_surface::SAND, "sounds/surface/sand1.wav");
- add_footsteps_effect(voxel_surface::SAND, "sounds/surface/sand2.wav");
-
- add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood1.wav");
- add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood2.wav");
- add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood3.wav");
-}
-
-void world::voxel_sounds::shutdown(void)
-{
- for(std::size_t i = 0; i < NUM_SURFACES; ++i) {
- footsteps_sounds[i].clear();
- }
-}
-
-resource_ptr<SoundEffect> world::voxel_sounds::get_footsteps(voxel_surface surface)
-{
- if(auto effect = get_footsteps_effect(surface)) {
- return effect;
- }
-
- if(auto effect = get_footsteps_effect(voxel_surface::DEFAULT)) {
- return effect;
- }
-
- return nullptr;
-}
-
-resource_ptr<SoundEffect> world::voxel_sounds::get_placebreak(voxel_surface surface)
-{
- return nullptr;
-}
+#include "client/pch.hh"
+
+#include "client/world/voxel_sounds.hh"
+
+#include "client/resource/sound_effect.hh"
+
+constexpr static std::size_t NUM_SURFACES = static_cast<std::size_t>(world::voxel_surface::COUNT);
+
+static std::vector<resource_ptr<SoundEffect>> footsteps_sounds[NUM_SURFACES];
+static std::mt19937_64 randomizer;
+
+static void add_footsteps_effect(world::voxel_surface surface, std::string_view name)
+{
+ if(auto effect = resource::load<SoundEffect>(name)) {
+ auto surface_index = static_cast<std::size_t>(surface);
+ footsteps_sounds[surface_index].push_back(effect);
+ }
+}
+
+static resource_ptr<SoundEffect> get_footsteps_effect(world::voxel_surface surface)
+{
+ auto surface_index = static_cast<std::size_t>(surface);
+
+ if(surface_index >= NUM_SURFACES) {
+ // Surface index out of range
+ return nullptr;
+ }
+
+ const auto& sounds = footsteps_sounds[surface_index];
+
+ if(sounds.empty()) {
+ // No sounds for this surface
+ return nullptr;
+ }
+
+ auto dist = std::uniform_int_distribution<std::size_t>(0, sounds.size() - 1);
+ return sounds.at(dist(randomizer));
+}
+
+void world::voxel_sounds::init(void)
+{
+ add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default1.wav");
+ add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default2.wav");
+ add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default3.wav");
+ add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default4.wav");
+
+ add_footsteps_effect(voxel_surface::DIRT, "sounds/surface/dirt1.wav");
+
+ add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass1.wav");
+ add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass2.wav");
+ add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass3.wav");
+
+ add_footsteps_effect(voxel_surface::GRAVEL, "sounds/surface/gravel1.wav");
+
+ add_footsteps_effect(voxel_surface::SAND, "sounds/surface/sand1.wav");
+ add_footsteps_effect(voxel_surface::SAND, "sounds/surface/sand2.wav");
+
+ add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood1.wav");
+ add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood2.wav");
+ add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood3.wav");
+}
+
+void world::voxel_sounds::shutdown(void)
+{
+ for(std::size_t i = 0; i < NUM_SURFACES; ++i) {
+ footsteps_sounds[i].clear();
+ }
+}
+
+resource_ptr<SoundEffect> world::voxel_sounds::get_footsteps(voxel_surface surface)
+{
+ if(auto effect = get_footsteps_effect(surface)) {
+ return effect;
+ }
+
+ if(auto effect = get_footsteps_effect(voxel_surface::DEFAULT)) {
+ return effect;
+ }
+
+ return nullptr;
+}
+
+resource_ptr<SoundEffect> world::voxel_sounds::get_placebreak(voxel_surface surface)
+{
+ return nullptr;
+}