diff options
Diffstat (limited to 'game/server/whitelist.cc')
| -rw-r--r-- | game/server/whitelist.cc | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/game/server/whitelist.cc b/game/server/whitelist.cc deleted file mode 100644 index 6635122..0000000 --- a/game/server/whitelist.cc +++ /dev/null @@ -1,95 +0,0 @@ -#include "server/pch.hh" - -#include "server/whitelist.hh" - -#include "core/config.hh" -#include "core/crc64.hh" -#include "core/strtools.hh" - -#include "server/game.hh" -#include "server/globals.hh" - -constexpr static const char* DEFAULT_FILENAME = "whitelist.txt"; -constexpr static char SEPARATOR_CHAR = ':'; - -ConfigBoolean whitelist::enabled(false); -ConfigString whitelist::filename(DEFAULT_FILENAME); - -static emhash8::HashMap<std::string, std::uint64_t> whitelist_map; - -void whitelist::init(void) -{ - globals::server_config.add_value("whitelist.enabled", whitelist::enabled); - globals::server_config.add_value("whitelist.filename", whitelist::filename); -} - -void whitelist::init_late(void) -{ - whitelist_map.clear(); - - if(!whitelist::enabled.get_value()) { - // Not enabled, shouldn't - // even bother with parsing - // the whitelist file - return; - } - - if(strtools::is_whitespace(whitelist::filename.get())) { - spdlog::warn("whitelist: enabled but filename is empty, using default ({})", DEFAULT_FILENAME); - whitelist::filename.set(DEFAULT_FILENAME); - } - - PHYSFS_File* file = PHYSFS_openRead(whitelist::filename.get()); - - if(file == nullptr) { - spdlog::warn("whitelist: {}: {}", whitelist::filename.get(), PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())); - whitelist::enabled.set_value(false); - return; - } - - auto source = std::string(PHYSFS_fileLength(file), char(0x00)); - PHYSFS_readBytes(file, source.data(), source.size()); - PHYSFS_close(file); - - std::istringstream stream(source); - std::string line; - - while(std::getline(stream, line)) { - const auto location = line.find_last_of(SEPARATOR_CHAR); - - if(location == std::string::npos) { - // Entries that don't define a password field default - // to the global server password; this allows easier adding - // of guest accounts which can later be edited to use a better password - whitelist_map[line] = server_game::password_hash; - } else { - const auto username = line.substr(0, location); - const auto password = line.substr(location + 1); - whitelist_map[username] = crc64::get(password); - } - } - - PHYSFS_close(file); -} - -void whitelist::deinit(void) -{ - // UNDONE: implement saving -} - -bool whitelist::contains(const char* username) -{ - return whitelist_map.contains(username); -} - -bool whitelist::matches(const char* username, std::uint64_t password_hash) -{ - const auto it = whitelist_map.find(username); - - if(it == whitelist_map.cend()) { - // Not whitelisted, no match - return false; - } - - return it->second == password_hash; -} |
