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-rw-r--r--game/shared/chunk.cc25
1 files changed, 14 insertions, 11 deletions
diff --git a/game/shared/chunk.cc b/game/shared/chunk.cc
index 17fdcc1..da798fa 100644
--- a/game/shared/chunk.cc
+++ b/game/shared/chunk.cc
@@ -1,9 +1,10 @@
#include "shared/pch.hh"
+
#include "shared/chunk.hh"
#include "shared/coord.hh"
-Chunk::Chunk(entt::entity entity, Dimension *dimension)
+Chunk::Chunk(entt::entity entity, Dimension* dimension)
{
m_entity = entity;
m_dimension = dimension;
@@ -11,36 +12,38 @@ Chunk::Chunk(entt::entity entity, Dimension *dimension)
m_biome = BIOME_VOID;
}
-voxel_id Chunk::get_voxel(const local_pos &lpos) const
+voxel_id Chunk::get_voxel(const local_pos& lpos) const
{
return get_voxel(coord::to_index(lpos));
}
voxel_id Chunk::get_voxel(const std::size_t index) const
{
- if(index >= CHUNK_VOLUME)
+ if(index >= CHUNK_VOLUME) {
return NULL_VOXEL_ID;
- return m_voxels[index];
+ } else {
+ return m_voxels[index];
+ }
}
-void Chunk::set_voxel(voxel_id voxel, const local_pos &lpos)
+void Chunk::set_voxel(voxel_id voxel, const local_pos& lpos)
{
set_voxel(voxel, coord::to_index(lpos));
}
void Chunk::set_voxel(voxel_id voxel, const std::size_t index)
{
- if(index >= CHUNK_VOLUME)
- return;
- m_voxels[index] = voxel;
+ if(index < CHUNK_VOLUME) {
+ m_voxels[index] = voxel;
+ }
}
-const VoxelStorage &Chunk::get_voxels(void) const
+const VoxelStorage& Chunk::get_voxels(void) const
{
return m_voxels;
}
-void Chunk::set_voxels(const VoxelStorage &voxels)
+void Chunk::set_voxels(const VoxelStorage& voxels)
{
m_voxels = voxels;
}
@@ -60,7 +63,7 @@ entt::entity Chunk::get_entity(void) const
return m_entity;
}
-Dimension *Chunk::get_dimension(void) const
+Dimension* Chunk::get_dimension(void) const
{
return m_dimension;
}