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-rw-r--r--game/shared/world/CMakeLists.txt2
-rw-r--r--game/shared/world/chunk.cc7
-rw-r--r--game/shared/world/feature.cc7
-rw-r--r--game/shared/world/item.cc55
-rw-r--r--game/shared/world/item.hh84
-rw-r--r--game/shared/world/item_registry.cc101
-rw-r--r--game/shared/world/item_registry.hh55
-rw-r--r--game/shared/world/voxel.cc54
-rw-r--r--game/shared/world/voxel.hh28
-rw-r--r--game/shared/world/voxel_registry.cc4
10 files changed, 209 insertions, 188 deletions
diff --git a/game/shared/world/CMakeLists.txt b/game/shared/world/CMakeLists.txt
index cc7ed90..db3f370 100644
--- a/game/shared/world/CMakeLists.txt
+++ b/game/shared/world/CMakeLists.txt
@@ -8,6 +8,8 @@ target_sources(shared PRIVATE
"${CMAKE_CURRENT_LIST_DIR}/feature.hh"
"${CMAKE_CURRENT_LIST_DIR}/item_registry.cc"
"${CMAKE_CURRENT_LIST_DIR}/item_registry.hh"
+ "${CMAKE_CURRENT_LIST_DIR}/item.cc"
+ "${CMAKE_CURRENT_LIST_DIR}/item.hh"
"${CMAKE_CURRENT_LIST_DIR}/ray_dda.cc"
"${CMAKE_CURRENT_LIST_DIR}/ray_dda.hh"
"${CMAKE_CURRENT_LIST_DIR}/voxel_registry.cc"
diff --git a/game/shared/world/chunk.cc b/game/shared/world/chunk.cc
index b1b19a6..f8f7b93 100644
--- a/game/shared/world/chunk.cc
+++ b/game/shared/world/chunk.cc
@@ -36,12 +36,7 @@ void world::Chunk::set_voxel(const Voxel* voxel, const local_pos& lpos)
void world::Chunk::set_voxel(const Voxel* voxel, const std::size_t index)
{
if(index < CHUNK_VOLUME) {
- if(voxel == nullptr) {
- m_voxels[index] = NULL_VOXEL_ID;
- return;
- }
-
- m_voxels[index] = voxel->get_id();
+ m_voxels[index] = voxel ? voxel->get_id() : NULL_VOXEL_ID;
return;
}
}
diff --git a/game/shared/world/feature.cc b/game/shared/world/feature.cc
index e704ced..8fe95f1 100644
--- a/game/shared/world/feature.cc
+++ b/game/shared/world/feature.cc
@@ -69,12 +69,7 @@ void world::Feature::place(const voxel_pos& vpos, const chunk_pos& cpos, VoxelSt
continue;
}
- if(voxel == nullptr) {
- voxels[it_index] = NULL_VOXEL_ID;
- }
- else {
- voxels[it_index] = voxel->get_id();
- }
+ voxels[it_index] = voxel ? voxel->get_id() : NULL_VOXEL_ID;
}
}
}
diff --git a/game/shared/world/item.cc b/game/shared/world/item.cc
new file mode 100644
index 0000000..5e60609
--- /dev/null
+++ b/game/shared/world/item.cc
@@ -0,0 +1,55 @@
+#include "shared/pch.hh"
+
+#include "shared/world/item.hh"
+
+#include "core/math/crc64.hh"
+
+#include "shared/world/voxel.hh"
+
+world::Item::Item(const Item& source, item_id id) noexcept : Item(source)
+{
+ m_id = id;
+}
+
+void world::Item::set_cached_texture(resource_ptr<TextureGUI> texture) const noexcept
+{
+ m_cached_texture = std::move(texture);
+}
+
+std::uint64_t world::Item::get_checksum(std::uint64_t combine) const
+{
+ combine = math::crc64(m_name.data(), m_name.size(), combine);
+ combine = math::crc64(m_texture.data(), m_texture.size(), combine);
+
+ std::uint32_t id = m_place_voxel ? m_place_voxel->get_id() : NULL_VOXEL_ID;
+ combine = math::crc64(&id, sizeof(id), combine);
+
+ return combine;
+}
+
+world::ItemBuilder::ItemBuilder(std::string_view name)
+{
+ set_name(name);
+}
+
+void world::ItemBuilder::set_name(std::string_view name)
+{
+ assert(name.size());
+
+ m_name = name;
+}
+
+void world::ItemBuilder::set_texture(std::string_view texture)
+{
+ m_texture = texture;
+}
+
+void world::ItemBuilder::set_place_voxel(const Voxel* place_voxel)
+{
+ m_place_voxel = place_voxel;
+}
+
+std::unique_ptr<world::Item> world::ItemBuilder::build(item_id id) const
+{
+ return std::make_unique<Item>(*this, id);
+}
diff --git a/game/shared/world/item.hh b/game/shared/world/item.hh
new file mode 100644
index 0000000..ffa7f5c
--- /dev/null
+++ b/game/shared/world/item.hh
@@ -0,0 +1,84 @@
+#pragma once
+
+#include "core/resource/resource.hh"
+
+#include "shared/types.hh"
+
+// This resource is only defined client-side and
+// resource_ptr<TextureGUI> should remain set to null
+// anywhere else in the shared and server code
+struct TextureGUI;
+
+namespace world
+{
+class Voxel;
+} // namespace world
+
+namespace world
+{
+class Item {
+public:
+ Item(void) = default;
+ explicit Item(const Item& source, item_id id) noexcept;
+
+ constexpr std::string_view get_name(void) const noexcept;
+ constexpr item_id get_id(void) const noexcept;
+
+ constexpr std::string_view get_texture(void) const noexcept;
+ constexpr const Voxel* get_place_voxel(void) const noexcept;
+
+ constexpr resource_ptr<TextureGUI>& get_cached_texture(void) const noexcept;
+ void set_cached_texture(resource_ptr<TextureGUI> texture) const noexcept;
+
+ std::uint64_t get_checksum(std::uint64_t combine = 0U) const;
+
+protected:
+ std::string m_name;
+ item_id m_id { NULL_ITEM_ID };
+
+ std::string m_texture;
+ const Voxel* m_place_voxel { nullptr };
+
+ mutable resource_ptr<TextureGUI> m_cached_texture; // Client-side only
+};
+} // namespace world
+
+namespace world
+{
+class ItemBuilder final : public Item {
+public:
+ explicit ItemBuilder(std::string_view name);
+
+ void set_name(std::string_view name);
+
+ void set_texture(std::string_view texture);
+ void set_place_voxel(const Voxel* place_voxel);
+
+ std::unique_ptr<Item> build(item_id id) const;
+};
+} // namespace world
+
+constexpr std::string_view world::Item::get_name(void) const noexcept
+{
+ return m_name;
+}
+
+constexpr item_id world::Item::get_id(void) const noexcept
+{
+ return m_id;
+}
+
+constexpr std::string_view world::Item::get_texture(void) const noexcept
+{
+ return m_texture;
+}
+
+constexpr const world::Voxel* world::Item::get_place_voxel(void) const noexcept
+{
+ return m_place_voxel;
+}
+
+constexpr resource_ptr<TextureGUI>& world::Item::get_cached_texture(void) const noexcept
+{
+ return m_cached_texture;
+}
diff --git a/game/shared/world/item_registry.cc b/game/shared/world/item_registry.cc
index 783c85e..4e0932c 100644
--- a/game/shared/world/item_registry.cc
+++ b/game/shared/world/item_registry.cc
@@ -6,104 +6,63 @@
#include "shared/world/voxel_registry.hh"
-std::unordered_map<std::string, world::ItemInfoBuilder> world::item_registry::builders = {};
+static std::uint64_t registry_checksum = 0U;
std::unordered_map<std::string, item_id> world::item_registry::names = {};
-std::vector<std::shared_ptr<world::ItemInfo>> world::item_registry::items = {};
+std::vector<std::unique_ptr<world::Item>> world::item_registry::items = {};
-world::ItemInfoBuilder::ItemInfoBuilder(std::string_view name)
+static void recalculate_checksum(void)
{
- prototype.name = name;
- prototype.texture = std::string();
- prototype.place_voxel = nullptr;
- prototype.cached_texture = nullptr;
-}
+ registry_checksum = 0U;
-world::ItemInfoBuilder& world::ItemInfoBuilder::set_texture(std::string_view texture)
-{
- prototype.texture = texture;
- prototype.cached_texture = nullptr;
- return *this;
+ for(const auto& item : world::item_registry::items) {
+ registry_checksum = item->get_checksum(registry_checksum);
+ }
}
-world::ItemInfoBuilder& world::ItemInfoBuilder::set_place_voxel(const Voxel* place_voxel)
+world::Item* world::item_registry::register_item(const ItemBuilder& builder)
{
- prototype.place_voxel = place_voxel;
- return *this;
-}
+ assert(builder.get_name().size());
+ assert(nullptr == find(builder.get_name()));
-item_id world::ItemInfoBuilder::build(void) const
-{
- const auto it = world::item_registry::names.find(prototype.name);
+ const auto id = static_cast<item_id>(1 + items.size());
- if(it != world::item_registry::names.cend()) {
- spdlog::warn("item_registry: cannot build {}: name already present", prototype.name);
- return it->second;
- }
+ std::unique_ptr<Item> item(builder.build(id));
+ names.emplace(std::string(builder.get_name()), id);
+ items.push_back(std::move(item));
- auto new_info = std::make_shared<ItemInfo>();
- new_info->name = prototype.name;
- new_info->texture = prototype.texture;
- new_info->place_voxel = prototype.place_voxel;
- new_info->cached_texture = nullptr;
+ recalculate_checksum();
- world::item_registry::items.push_back(new_info);
- world::item_registry::names.insert_or_assign(prototype.name, static_cast<item_id>(world::item_registry::items.size()));
-
- return static_cast<item_id>(world::item_registry::items.size());
+ return items.back().get();
}
-world::ItemInfoBuilder& world::item_registry::construct(std::string_view name)
+world::Item* world::item_registry::find(std::string_view name)
{
- const auto it = world::item_registry::builders.find(std::string(name));
-
- if(it != world::item_registry::builders.cend()) {
- return it->second;
- }
- else {
- return world::item_registry::builders.emplace(std::string(name), ItemInfoBuilder(name)).first->second;
- }
-}
+ const auto it = names.find(std::string(name));
-world::ItemInfo* world::item_registry::find(std::string_view name)
-{
- const auto it = world::item_registry::names.find(std::string(name));
-
- if(it != world::item_registry::names.cend()) {
- return world::item_registry::find(it->second);
- }
- else {
+ if(it == names.end()) {
return nullptr;
}
+
+ return items[it->second - 1].get();
}
-world::ItemInfo* world::item_registry::find(const item_id item)
+world::Item* world::item_registry::find(const item_id item)
{
- if((item != NULL_ITEM_ID) && (item <= world::item_registry::items.size())) {
- return world::item_registry::items[item - 1].get();
- }
- else {
+ if(item == NULL_ITEM_ID || item > items.size()) {
return nullptr;
}
+
+ return items[item - 1].get();
}
void world::item_registry::purge(void)
{
- world::item_registry::builders.clear();
- world::item_registry::names.clear();
- world::item_registry::items.clear();
+ registry_checksum = 0U;
+ items.clear();
+ names.clear();
}
-std::uint64_t world::item_registry::calculate_checksum(void)
+std::uint64_t world::item_registry::get_checksum(void)
{
- std::uint64_t result = 0;
-
- for(const auto& info : world::item_registry::items) {
- result = math::crc64(info->name, result);
-
- if(info->place_voxel) {
- result += static_cast<std::uint64_t>(info->place_voxel->get_id());
- }
- }
-
- return result;
+ return registry_checksum;
}
diff --git a/game/shared/world/item_registry.hh b/game/shared/world/item_registry.hh
index 2274da2..b4c9fda 100644
--- a/game/shared/world/item_registry.hh
+++ b/game/shared/world/item_registry.hh
@@ -1,61 +1,18 @@
#pragma once
-#include "core/resource/resource.hh"
-
-#include "shared/types.hh"
-
-// This resource is only defined client-side and
-// resource_ptr<TextureGUI> should remain set to null
-// anywhere else in the shared and server code
-struct TextureGUI;
-
-namespace world
-{
-class Voxel;
-} // namespace world
-
-namespace world
-{
-struct ItemInfo final {
- std::string name;
- std::string texture;
- const Voxel* place_voxel;
-
- resource_ptr<TextureGUI> cached_texture; // Client-side only
-};
-} // namespace world
-
-namespace world
-{
-class ItemInfoBuilder final {
-public:
- explicit ItemInfoBuilder(std::string_view name);
- virtual ~ItemInfoBuilder(void) = default;
-
-public:
- ItemInfoBuilder& set_texture(std::string_view texture);
- ItemInfoBuilder& set_place_voxel(const Voxel* place_voxel);
-
-public:
- item_id build(void) const;
-
-private:
- ItemInfo prototype;
-};
-} // namespace world
+#include "shared/world/item.hh"
namespace world::item_registry
{
-extern std::unordered_map<std::string, ItemInfoBuilder> builders;
extern std::unordered_map<std::string, item_id> names;
-extern std::vector<std::shared_ptr<ItemInfo>> items;
+extern std::vector<std::unique_ptr<Item>> items;
} // namespace world::item_registry
namespace world::item_registry
{
-ItemInfoBuilder& construct(std::string_view name);
-ItemInfo* find(std::string_view name);
-ItemInfo* find(const item_id item);
+Item* register_item(const ItemBuilder& builder);
+Item* find(std::string_view name);
+Item* find(const item_id item);
} // namespace world::item_registry
namespace world::item_registry
@@ -65,5 +22,5 @@ void purge(void);
namespace world::item_registry
{
-std::uint64_t calculate_checksum(void);
+std::uint64_t get_checksum(void);
} // namespace world::item_registry
diff --git a/game/shared/world/voxel.cc b/game/shared/world/voxel.cc
index 1cd1504..21fe62c 100644
--- a/game/shared/world/voxel.cc
+++ b/game/shared/world/voxel.cc
@@ -55,7 +55,7 @@ void world::Voxel::set_face_cache(VoxelFace face, std::size_t offset, std::size_
m_cached_face_planes[face] = plane;
}
-std::uint64_t world::Voxel::calculate_checksum(std::uint64_t combine) const
+std::uint64_t world::Voxel::get_checksum(std::uint64_t combine) const
{
combine = math::crc64(m_name.data(), m_name.size(), combine);
combine += static_cast<std::uint64_t>(m_shape);
@@ -68,102 +68,76 @@ world::VoxelBuilder::VoxelBuilder(std::string_view name)
set_name(name);
}
-world::VoxelBuilder& world::VoxelBuilder::set_on_place(VoxelOnPlaceFunc func) noexcept
+void world::VoxelBuilder::set_on_place(VoxelOnPlaceFunc func) noexcept
{
m_on_place = std::move(func);
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::set_on_remove(VoxelOnRemoveFunc func) noexcept
+void world::VoxelBuilder::set_on_remove(VoxelOnRemoveFunc func) noexcept
{
m_on_remove = std::move(func);
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::set_on_tick(VoxelOnTickFunc func) noexcept
+void world::VoxelBuilder::set_on_tick(VoxelOnTickFunc func) noexcept
{
m_on_tick = std::move(func);
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::set_name(std::string_view name) noexcept
+void world::VoxelBuilder::set_name(std::string_view name) noexcept
{
assert(name.size());
m_name = name;
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::set_render_mode(VoxelRender mode) noexcept
+void world::VoxelBuilder::set_render_mode(VoxelRender mode) noexcept
{
m_render_mode = mode;
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::set_shape(VoxelShape shape) noexcept
+void world::VoxelBuilder::set_shape(VoxelShape shape) noexcept
{
m_shape = shape;
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::set_animated(bool animated) noexcept
+void world::VoxelBuilder::set_animated(bool animated) noexcept
{
m_animated = animated;
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::set_touch_type(VoxelTouch type) noexcept
+void world::VoxelBuilder::set_touch_type(VoxelTouch type) noexcept
{
m_touch_type = type;
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::set_touch_values(const glm::fvec3& values) noexcept
+void world::VoxelBuilder::set_touch_values(const glm::fvec3& values) noexcept
{
m_touch_values = values;
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::set_surface_material(VoxelMaterial material) noexcept
+void world::VoxelBuilder::set_surface_material(VoxelMaterial material) noexcept
{
m_surface_material = material;
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::set_collision(const math::AABBf& box) noexcept
+void world::VoxelBuilder::set_collision(const math::AABBf& box) noexcept
{
m_collision = box;
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::add_default_texture(std::string_view path)
+void world::VoxelBuilder::add_default_texture(std::string_view path)
{
assert(path.size());
m_default_textures.emplace_back(path);
-
- return *this;
}
-world::VoxelBuilder& world::VoxelBuilder::add_face_texture(VoxelFace face, std::string_view path)
+void world::VoxelBuilder::add_face_texture(VoxelFace face, std::string_view path)
{
assert(face < m_face_textures.size());
assert(path.size());
m_face_textures[face].emplace_back(path);
-
- return *this;
}
std::unique_ptr<world::Voxel> world::VoxelBuilder::build(voxel_id id) const
diff --git a/game/shared/world/voxel.hh b/game/shared/world/voxel.hh
index 9cc0e4c..6013962 100644
--- a/game/shared/world/voxel.hh
+++ b/game/shared/world/voxel.hh
@@ -129,7 +129,7 @@ public:
/// Calculate a checksum for the voxel's properties
/// @param combine An optional initial checksum to combine with
/// @return The calculated checksum
- std::uint64_t calculate_checksum(std::uint64_t combine = 0U) const;
+ std::uint64_t get_checksum(std::uint64_t combine = 0U) const;
protected:
std::string m_name;
@@ -163,24 +163,24 @@ public:
VoxelBuilder(void) = default;
explicit VoxelBuilder(std::string_view name);
- VoxelBuilder& set_on_place(VoxelOnPlaceFunc func) noexcept;
- VoxelBuilder& set_on_remove(VoxelOnRemoveFunc func) noexcept;
- VoxelBuilder& set_on_tick(VoxelOnTickFunc func) noexcept;
+ void set_on_place(VoxelOnPlaceFunc func) noexcept;
+ void set_on_remove(VoxelOnRemoveFunc func) noexcept;
+ void set_on_tick(VoxelOnTickFunc func) noexcept;
- VoxelBuilder& set_name(std::string_view name) noexcept;
+ void set_name(std::string_view name) noexcept;
- VoxelBuilder& set_render_mode(VoxelRender mode) noexcept;
- VoxelBuilder& set_shape(VoxelShape shape) noexcept;
- VoxelBuilder& set_animated(bool animated) noexcept;
+ void set_render_mode(VoxelRender mode) noexcept;
+ void set_shape(VoxelShape shape) noexcept;
+ void set_animated(bool animated) noexcept;
- VoxelBuilder& set_touch_type(VoxelTouch type) noexcept;
- VoxelBuilder& set_touch_values(const glm::fvec3& values) noexcept;
- VoxelBuilder& set_surface_material(VoxelMaterial material) noexcept;
+ void set_touch_type(VoxelTouch type) noexcept;
+ void set_touch_values(const glm::fvec3& values) noexcept;
+ void set_surface_material(VoxelMaterial material) noexcept;
- VoxelBuilder& set_collision(const math::AABBf& box) noexcept;
+ void set_collision(const math::AABBf& box) noexcept;
- VoxelBuilder& add_default_texture(std::string_view path);
- VoxelBuilder& add_face_texture(VoxelFace face, std::string_view path);
+ void add_default_texture(std::string_view path);
+ void add_face_texture(VoxelFace face, std::string_view path);
std::unique_ptr<Voxel> build(voxel_id id) const;
};
diff --git a/game/shared/world/voxel_registry.cc b/game/shared/world/voxel_registry.cc
index 97485e6..573a606 100644
--- a/game/shared/world/voxel_registry.cc
+++ b/game/shared/world/voxel_registry.cc
@@ -11,7 +11,7 @@ static void recalculate_checksum(void)
registry_checksum = 0U;
for(const auto& voxel : world::voxel_registry::voxels) {
- registry_checksum = voxel->calculate_checksum(registry_checksum);
+ registry_checksum = voxel->get_checksum(registry_checksum);
}
}
@@ -39,7 +39,7 @@ world::Voxel* world::voxel_registry::find(std::string_view name)
return nullptr;
}
- return voxels[it->second].get();
+ return voxels[it->second - 1].get();
}
world::Voxel* world::voxel_registry::find(voxel_id id)