diff options
Diffstat (limited to 'src/game/shared/CMakeLists.txt')
| -rw-r--r-- | src/game/shared/CMakeLists.txt | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/game/shared/CMakeLists.txt b/src/game/shared/CMakeLists.txt new file mode 100644 index 0000000..73da95f --- /dev/null +++ b/src/game/shared/CMakeLists.txt @@ -0,0 +1,25 @@ +add_library(shared STATIC + "${CMAKE_CURRENT_LIST_DIR}/const.hh" + "${CMAKE_CURRENT_LIST_DIR}/coord.hh" + "${CMAKE_CURRENT_LIST_DIR}/game.cc" + "${CMAKE_CURRENT_LIST_DIR}/game.hh" + "${CMAKE_CURRENT_LIST_DIR}/game_items.cc" + "${CMAKE_CURRENT_LIST_DIR}/game_items.hh" + "${CMAKE_CURRENT_LIST_DIR}/game_voxels.cc" + "${CMAKE_CURRENT_LIST_DIR}/game_voxels.hh" + "${CMAKE_CURRENT_LIST_DIR}/globals.cc" + "${CMAKE_CURRENT_LIST_DIR}/globals.hh" + "${CMAKE_CURRENT_LIST_DIR}/pch.hh" + "${CMAKE_CURRENT_LIST_DIR}/protocol.cc" + "${CMAKE_CURRENT_LIST_DIR}/protocol.hh" + "${CMAKE_CURRENT_LIST_DIR}/splash.cc" + "${CMAKE_CURRENT_LIST_DIR}/splash.hh" + "${CMAKE_CURRENT_LIST_DIR}/types.hh") +target_compile_features(shared PUBLIC cxx_std_20) +target_include_directories(shared PRIVATE "${PROJECT_SOURCE_DIR}/src") +target_include_directories(shared PRIVATE "${PROJECT_SOURCE_DIR}/src/game") +target_precompile_headers(shared PRIVATE "${CMAKE_CURRENT_LIST_DIR}/pch.hh") +target_link_libraries(shared PUBLIC core enet entt FNL miniz parson) + +add_subdirectory(entity) +add_subdirectory(world) |
