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-rw-r--r--src/game/shared/threading.cc111
1 files changed, 111 insertions, 0 deletions
diff --git a/src/game/shared/threading.cc b/src/game/shared/threading.cc
new file mode 100644
index 0000000..9e46d17
--- /dev/null
+++ b/src/game/shared/threading.cc
@@ -0,0 +1,111 @@
+#include "shared/pch.hh"
+
+#include "shared/threading.hh"
+
+#include "core/cmdline.hh"
+#include "core/constexpr.hh"
+
+constexpr static const char* DEFAULT_POOL_SIZE_ARG = "4";
+
+static BS::light_thread_pool* thread_pool;
+static std::deque<Task*> task_deque;
+
+static void task_process(Task* task)
+{
+ task->set_status(task_status::PROCESSING);
+ task->process();
+
+ if(task->get_status() == task_status::PROCESSING) {
+ // If the task status is still PROCESSING
+ // it can be deduced it hasn't been cancelled
+ task->set_status(task_status::COMPLETED);
+ }
+}
+
+task_status Task::get_status(void) const
+{
+ return m_status;
+}
+
+void Task::set_status(task_status status)
+{
+ m_status = status;
+}
+
+void threading::init(void)
+{
+ auto argument = cmdline::get("threads", DEFAULT_POOL_SIZE_ARG);
+ auto num_concurrent_threads = std::thread::hardware_concurrency();
+ unsigned int thread_pool_size;
+
+ if(num_concurrent_threads && !std::strcmp(argument, "max")) {
+ // Use the maximum available number of concurrent
+ // hardware threads provided by the implementation
+ thread_pool_size = num_concurrent_threads;
+ } else {
+ if(num_concurrent_threads) {
+ thread_pool_size = vx::clamp<unsigned int>(std::strtoul(argument, nullptr, 10), 1U, num_concurrent_threads);
+ } else {
+ thread_pool_size = vx::max<unsigned int>(std::strtoul(argument, nullptr, 10), 1U);
+ }
+ }
+
+ spdlog::info("threading: using {} threads for pooling tasks", thread_pool_size);
+
+ thread_pool = new BS::light_thread_pool(thread_pool_size);
+
+ task_deque.clear();
+}
+
+void threading::deinit(void)
+{
+ for(auto task : task_deque) {
+ auto status = task->get_status();
+ if((status != task_status::CANCELLED) || (status != task_status::COMPLETED)) {
+ task->set_status(task_status::CANCELLED);
+ }
+ }
+
+ thread_pool->purge();
+ thread_pool->wait();
+
+ for(auto task : task_deque)
+ delete task;
+ task_deque.clear();
+
+ delete thread_pool;
+}
+
+void threading::update(void)
+{
+ auto task_iter = task_deque.cbegin();
+
+ while(task_iter != task_deque.cend()) {
+ auto task_ptr = *task_iter;
+ auto status = task_ptr->get_status();
+
+ if(status == task_status::CANCELLED) {
+ delete task_ptr;
+ task_iter = task_deque.erase(task_iter);
+ continue;
+ }
+
+ if(status == task_status::COMPLETED) {
+ task_ptr->finalize();
+ delete task_ptr;
+ task_iter = task_deque.erase(task_iter);
+ continue;
+ }
+
+ task_iter = std::next(task_iter);
+ }
+}
+
+void threading::detail::submit_new(Task* task)
+{
+ task->set_status(task_status::ENQUEUED);
+
+ static_cast<void>(thread_pool->submit_task(std::bind(&task_process, task)));
+
+ task_deque.push_back(task);
+}