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voxelius
main
block game on steroids
untodesu
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Author
Age
Files
Lines
*
Cleanup math with qfengine ports again
untodesu
2025-09-14
46
-442
/
+270
*
Display 15.x.x for pre-v16.x.x servers
untodesu
2025-09-13
2
-4
/
+4
*
Allow strict_version_matching to be changed by ops
untodesu
2025-09-12
1
-0
/
+1
*
Merge pull request #15 from untodesu/metavoxels
untodesu
2025-09-12
54
-931
/
+1340
|
\
|
*
Protocol and versioning changes
untodesu
2025-09-12
10
-59
/
+125
|
*
Random ticking? In my game?! Hell yeah!
untodesu
2025-09-12
12
-30
/
+76
|
*
Metaitems
untodesu
2025-09-12
21
-346
/
+373
|
*
It compiles
untodesu
2025-09-12
26
-386
/
+524
|
*
Metadata voxels!
untodesu
2025-09-11
15
-423
/
+555
|
/
*
Why did I even add those? min and max are public!!
untodesu
2025-09-11
1
-15
/
+0
*
Graft header-only math::AABB<T> from qfengine
untodesu
2025-09-11
8
-156
/
+120
*
Run clang-format across the project
untodesu
2025-09-11
212
-17699
/
+17689
*
Remove include guards
untodesu
2025-09-11
110
-449
/
+8
*
Revise style: split include groups
untodesu
2025-09-11
55
-287
/
+209
*
Update ImGui to a newer version with font scaling
untodesu
2025-09-11
32
-2078
/
+5268
*
Another qfengine graft: resource management
untodesu
2025-09-11
17
-216
/
+374
*
Displace threading into core (qfortress graft)
untodesu
2025-09-11
10
-15
/
+17
*
Replace most of C strings with string_view
untodesu
2025-09-11
72
-334
/
+383
*
Graft build scripts and buffer code from QFengine
untodesu
2025-09-11
25
-474
/
+408
*
I forgot to set these to true in .clang-format
untodesu
2025-07-01
46
-135
/
+268
*
Forgot to fix gitignore the second time" award
untodesu
2025-07-01
1
-1
/
+1
*
"Forgot to fix gitignore the second time" award
untodesu
2025-07-01
1
-12
/
+0
*
I hyper-focued on refactoring again
untodesu
2025-07-01
281
-3555
/
+16603
*
Nuke core/macros.hh
untodesu
2025-06-30
8
-37
/
+7
*
????
untodesu
2025-06-29
1
-8
/
+0
*
Sanity commit: replace deinit with shutdown
untodesu
2025-06-29
46
-67
/
+67
*
Replace #endif comments because it bothers me
untodesu
2025-06-29
115
-114
/
+122
*
Update .gitattributes
untodesu
2025-06-29
1
-2
/
+1
*
Update gitignore and version.hh
untodesu
2025-06-29
4
-4
/
+4
*
Oops, gitignore failed me this time
untodesu
2025-06-29
1
-12
/
+0
*
Move game sources into src subdirectory
untodesu
2025-06-29
222
-269
/
+273
*
Clanging my format right now
untodesu
2025-06-29
5
-66
/
+77
*
Update core/macros.hh
untodesu
2025-06-29
8
-10
/
+29
*
Restructure dependencies and update to C++20
untodesu
2025-06-28
844
-126330
/
+110005
*
Clang-format the entire source code
untodesu
2025-06-25
160
-2139
/
+2774
*
Version shenanigans
untodesu
2025-05-27
1
-1
/
+1
*
Add a special title postfix when sound is disabled
untodesu
2025-05-27
1
-2
/
+6
*
GUI updates
untodesu
2025-05-27
23
-64518
/
+65397
*
Update GLFW because I got a newer CMake now
untodesu
2025-05-15
1
-2
/
+2
*
Get rid of binary dependencies
untodesu
2025-05-13
15
-7211
/
+18
*
Update shader license notice
untodesu
2025-03-29
4
-4
/
+4
*
Allow game to not die when sound is not available
untodesu
2025-03-27
5
-33
/
+65
*
Slightly refactor threading API
untodesu
2025-03-23
3
-10
/
+7
*
Packaging
untodesu
2025-03-23
2
-0
/
+16
*
Bump version to 0.0.1.2512
untodesu
2025-03-22
1
-1
/
+1
*
Handle termination signals on client-side
untodesu
2025-03-22
3
-2
/
+11
*
A small tree generation update
untodesu
2025-03-22
1
-4
/
+3
*
Fix aggressive caching being a config value
untodesu
2025-03-22
1
-4
/
+4
*
A bunch of pre-release fixes
untodesu
2025-03-22
16
-52
/
+127
*
Generate trees of different height
untodesu
2025-03-22
2
-9
/
+16
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