| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Random ticking? In my game?! Hell yeah! | untodesu | 2025-09-12 | 12 | -30/+76 |
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| * | Metaitems | untodesu | 2025-09-12 | 21 | -346/+373 |
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| * | It compiles | untodesu | 2025-09-12 | 26 | -386/+524 |
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| * | Metadata voxels! | untodesu | 2025-09-11 | 15 | -423/+555 |
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| * | Why did I even add those? min and max are public!! | untodesu | 2025-09-11 | 1 | -15/+0 |
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| * | Graft header-only math::AABB<T> from qfengine | untodesu | 2025-09-11 | 8 | -156/+120 |
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| * | Run clang-format across the project | untodesu | 2025-09-11 | 212 | -17699/+17689 |
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| * | Remove include guards | untodesu | 2025-09-11 | 110 | -449/+8 |
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| * | Revise style: split include groups | untodesu | 2025-09-11 | 55 | -287/+209 |
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| * | Update ImGui to a newer version with font scaling | untodesu | 2025-09-11 | 32 | -2078/+5268 |
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| * | Another qfengine graft: resource management | untodesu | 2025-09-11 | 17 | -216/+374 |
| | | | | | DECOPYPASTA DECOPYPASTA DECOPYPASTA DECOPYPASTA | ||||
| * | Displace threading into core (qfortress graft) | untodesu | 2025-09-11 | 10 | -15/+17 |
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| * | Replace most of C strings with string_view | untodesu | 2025-09-11 | 72 | -334/+383 |
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| * | Graft build scripts and buffer code from QFengine | untodesu | 2025-09-11 | 25 | -474/+408 |
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| * | I forgot to set these to true in .clang-format | untodesu | 2025-07-01 | 46 | -135/+268 |
| | | | | | https://files.catbox.moe/909rig.gif | ||||
| * | Forgot to fix gitignore the second time" award | untodesu | 2025-07-01 | 1 | -1/+1 |
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| * | "Forgot to fix gitignore the second time" award | untodesu | 2025-07-01 | 1 | -12/+0 |
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| * | I hyper-focued on refactoring again | untodesu | 2025-07-01 | 281 | -3555/+16603 |
| | | | | | | | - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit | ||||
| * | Nuke core/macros.hh | untodesu | 2025-06-30 | 8 | -37/+7 |
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| * | ???? | untodesu | 2025-06-29 | 1 | -8/+0 |
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| * | Sanity commit: replace deinit with shutdown | untodesu | 2025-06-29 | 46 | -67/+67 |
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| * | Replace #endif comments because it bothers me | untodesu | 2025-06-29 | 115 | -114/+122 |
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| * | Update .gitattributes | untodesu | 2025-06-29 | 1 | -2/+1 |
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| * | Update gitignore and version.hh | untodesu | 2025-06-29 | 4 | -4/+4 |
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| * | Oops, gitignore failed me this time | untodesu | 2025-06-29 | 1 | -12/+0 |
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| * | Move game sources into src subdirectory | untodesu | 2025-06-29 | 222 | -269/+273 |
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| * | Clanging my format right now | untodesu | 2025-06-29 | 5 | -66/+77 |
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| * | Update core/macros.hh | untodesu | 2025-06-29 | 8 | -10/+29 |
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| * | Restructure dependencies and update to C++20 | untodesu | 2025-06-28 | 844 | -126330/+110005 |
| | | | | | | | | | - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) | ||||
| * | Clang-format the entire source code | untodesu | 2025-06-25 | 160 | -2139/+2774 |
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| * | Version shenanigans | untodesu | 2025-05-27 | 1 | -1/+1 |
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| * | Add a special title postfix when sound is disabled | untodesu | 2025-05-27 | 1 | -2/+6 |
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| * | GUI updates | untodesu | 2025-05-27 | 23 | -64518/+65397 |
| | | | | | | | | | - Update ImGui to latest release (v1.91.9b) - Fixup splash using a deprecated ImGui function - Hide some settings tabs when not available - Fix sound config values getting trashed whenever sound system cannot be initialized | ||||
| * | Update GLFW because I got a newer CMake now | untodesu | 2025-05-15 | 1 | -2/+2 |
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| * | Get rid of binary dependencies | untodesu | 2025-05-13 | 15 | -7211/+18 |
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| * | Update shader license notice | untodesu | 2025-03-29 | 4 | -4/+4 |
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| * | Allow game to not die when sound is not available | untodesu | 2025-03-27 | 5 | -33/+65 |
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| * | Slightly refactor threading API | untodesu | 2025-03-23 | 3 | -10/+7 |
| | | | | | | | | - Hide away threading::submit overload that is meant to only be used with either a task that has been allocated using "new" or using a templated overload. Now it's called threading::detail::submit_new - Removed an unnecessary status check in mesher's Task::finalize impl | ||||
| * | Packaging | untodesu | 2025-03-23 | 2 | -0/+16 |
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| * | Bump version to 0.0.1.2512 | untodesu | 2025-03-22 | 1 | -1/+1 |
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| * | Handle termination signals on client-side | untodesu | 2025-03-22 | 3 | -2/+11 |
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| * | A small tree generation update | untodesu | 2025-03-22 | 1 | -4/+3 |
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| * | Fix aggressive caching being a config value | untodesu | 2025-03-22 | 1 | -4/+4 |
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| * | A bunch of pre-release fixes | untodesu | 2025-03-22 | 16 | -52/+127 |
| | | | | | | | - Updated localization for protocol messages - Added item registry check into server-side - Slightly improved how features are stored | ||||
| * | Generate trees of different height | untodesu | 2025-03-22 | 2 | -9/+16 |
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| * | Fix small annoyances with the server browser UI | untodesu | 2025-03-21 | 1 | -3/+5 |
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| * | Show a warning tooltip when protocol versions differ | untodesu | 2025-03-21 | 2 | -3/+28 |
| | | | | | - Closes #4 | ||||
| * | I literally forgot to remove these two | untodesu | 2025-03-21 | 1 | -2/+0 |
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| * | Toggles system rework, added flight pmove mode | untodesu | 2025-03-21 | 9 | -80/+195 |
| | | | | | | | | - Reworked toggles to use a constant-styled enumerations - Added TOGGLE_PM_FLIGHT and an according movement mode. Now server-side just doesn't simulate gravity altogether for players, instead relying on whatever the client provides which works fine for now. Closes #12 | ||||
| * | Fix things and improve worldgen | untodesu | 2025-03-19 | 10 | -137/+133 |
| | | | | | | | - Client-side now actually deletes invisible chunks - Improved world generation to use a second noise generator alongside changing how caves are generated (ie what noise they use) | ||||
