| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Cleanup math with qfengine ports again | untodesu | 2025-09-14 | 1 | -1/+1 |
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| * | Protocol and versioning changes | untodesu | 2025-09-12 | 1 | -1/+5 |
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| * | Metaitems | untodesu | 2025-09-12 | 1 | -2/+2 |
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| * | It compiles | untodesu | 2025-09-12 | 1 | -4/+6 |
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| * | Run clang-format across the project | untodesu | 2025-09-11 | 1 | -307/+307 |
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| * | Revise style: split include groups | untodesu | 2025-09-11 | 1 | -0/+4 |
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| * | Replace most of C strings with string_view | untodesu | 2025-09-11 | 1 | -6/+6 |
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| * | I forgot to set these to true in .clang-format | untodesu | 2025-07-01 | 1 | -1/+2 |
| | | | | | https://files.catbox.moe/909rig.gif | ||||
| * | I hyper-focued on refactoring again | untodesu | 2025-07-01 | 1 | -0/+302 |
| | | | | | | | - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit | ||||
| * | Move game sources into src subdirectory | untodesu | 2025-06-29 | 1 | -300/+0 |
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| * | Restructure dependencies and update to C++20 | untodesu | 2025-06-28 | 1 | -1/+1 |
| | | | | | | | | | - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) | ||||
| * | Clang-format the entire source code | untodesu | 2025-06-25 | 1 | -15/+18 |
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| * | A bunch of pre-release fixes | untodesu | 2025-03-22 | 1 | -1/+3 |
| | | | | | | | - Updated localization for protocol messages - Added item registry check into server-side - Slightly improved how features are stored | ||||
| * | Fix things and improve worldgen | untodesu | 2025-03-19 | 1 | -8/+0 |
| | | | | | | | - Client-side now actually deletes invisible chunks - Improved world generation to use a second noise generator alongside changing how caves are generated (ie what noise they use) | ||||
| * | After a year finally add direct connection screen | untodesu | 2025-03-15 | 1 | -2/+2 |
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| * | Add whatever I was working on for the last month | untodesu | 2025-03-15 | 1 | -0/+303 |
