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* Run clang-format across the projectuntodesu2025-09-111-156/+156
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* Revise style: split include groupsuntodesu2025-09-111-0/+4
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* Replace most of C strings with string_viewuntodesu2025-09-111-1/+1
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* I hyper-focued on refactoring againuntodesu2025-07-011-0/+152
| | | | | | - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
* Move game sources into src subdirectoryuntodesu2025-06-291-148/+0
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* Clang-format the entire source codeuntodesu2025-06-251-1/+2
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* A bunch of pre-release fixesuntodesu2025-03-221-0/+3
| | | | | | - Updated localization for protocol messages - Added item registry check into server-side - Slightly improved how features are stored
* Fix the bizzare CRC32 callback I forgot to removeuntodesu2025-03-161-3/+2
| | | | | | - This fixes bother not working - Separated client and server splashes - Added server splashes
* Add whatever I was working on for the last monthuntodesu2025-03-151-0/+145