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* Restructure dependencies and update to C++20untodesu2025-06-281-4/+4
| | | | | | | | - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025)
* Clang-format the entire source codeuntodesu2025-06-251-27/+32
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* A small tree generation updateuntodesu2025-03-221-4/+3
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* A bunch of pre-release fixesuntodesu2025-03-221-31/+36
| | | | | | - Updated localization for protocol messages - Added item registry check into server-side - Slightly improved how features are stored
* Generate trees of different heightuntodesu2025-03-221-7/+12
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* Fix things and improve worldgenuntodesu2025-03-191-12/+25
| | | | | | - Client-side now actually deletes invisible chunks - Improved world generation to use a second noise generator alongside changing how caves are generated (ie what noise they use)
* Micro-fixes of generatoruntodesu2025-03-161-3/+1
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* Improved terrain generation - features! [2/2]untodesu2025-03-161-0/+2
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* Improved terrain generation - features! [1/2]untodesu2025-03-161-137/+224
| | | | | - @reglnk asked me to commit this early to experiment with this weird-ass heightmap bug that messes with tree placement
* Add whatever I was working on for the last monthuntodesu2025-03-151-0/+266