| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Keep trying to figure collision out | untodesu | 2026-01-05 | 1 | -2/+4 |
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| * | Idk man just fix things | untodesu | 2025-12-29 | 1 | -8/+8 |
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| * | Add include guards and header comments to sources | untodesu | 2025-12-26 | 15 | -0/+111 |
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| * | Pixel scaling and collision jank fixes | untodesu | 2025-12-26 | 1 | -10/+21 |
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| * | I forgor to remove the log line | untodesu | 2025-12-26 | 1 | -1/+0 |
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| * | Add interpolation to Velocity component; fixes #20 | untodesu | 2025-12-26 | 2 | -8/+16 |
| | | | | | | | - Also disabled snapping to grid for sideways movement as it was somehow messing with player_move code and was making you slide on voxels as if you were on ice (not good) | ||||
| * | Rework collision. Possibly fixes #19 | untodesu | 2025-12-26 | 1 | -68/+80 |
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| * | Just a big Ctrl+H refactoring | untodesu | 2025-12-26 | 15 | -92/+50 |
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| * | Shuffle stuff around | untodesu | 2025-12-11 | 16 | -0/+464 |
| - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions | |||||
