From cfa27fd8eed42599195fdff6d7d0e25586e8f18c Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Sep 2025 16:00:57 +0500 Subject: Graft header-only math::AABB from qfengine --- core/math/CMakeLists.txt | 1 - core/math/aabb.cc | 59 ---------------------- core/math/aabb.hh | 126 +++++++++++++++++++++++++++++++++++++++++------ 3 files changed, 112 insertions(+), 74 deletions(-) delete mode 100644 core/math/aabb.cc (limited to 'core') diff --git a/core/math/CMakeLists.txt b/core/math/CMakeLists.txt index 692492e..b994969 100644 --- a/core/math/CMakeLists.txt +++ b/core/math/CMakeLists.txt @@ -1,5 +1,4 @@ target_sources(core PRIVATE - "${CMAKE_CURRENT_LIST_DIR}/aabb.cc" "${CMAKE_CURRENT_LIST_DIR}/aabb.hh" "${CMAKE_CURRENT_LIST_DIR}/angles.hh" "${CMAKE_CURRENT_LIST_DIR}/concepts.hh" diff --git a/core/math/aabb.cc b/core/math/aabb.cc deleted file mode 100644 index 1111149..0000000 --- a/core/math/aabb.cc +++ /dev/null @@ -1,59 +0,0 @@ -#include "core/pch.hh" - -#include "core/math/aabb.hh" - -math::AABB::AABB(const glm::fvec3& min, const glm::fvec3& max) -{ - set_bounds(min, max); -} - -void math::AABB::set_bounds(const glm::fvec3& min, const glm::fvec3& max) -{ - this->min = min; - this->max = max; -} - -void math::AABB::set_offset(const glm::fvec3& base, const glm::fvec3& size) -{ - this->min = base; - this->max = base + size; -} - -bool math::AABB::contains(const glm::fvec3& point) const -{ - auto result = true; - result = result && (point.x >= min.x) && (point.x <= max.x); - result = result && (point.y >= min.y) && (point.y <= max.y); - result = result && (point.z >= min.z) && (point.z <= max.z); - return result; -} - -bool math::AABB::intersect(const AABB& other_box) const -{ - auto result = true; - result = result && (min.x < other_box.max.x) && (max.x > other_box.min.x); - result = result && (min.y < other_box.max.y) && (max.y > other_box.min.y); - result = result && (min.z < other_box.max.z) && (max.z > other_box.min.z); - return result; -} - -math::AABB math::AABB::combine_with(const math::AABB& other_box) const -{ - AABB result; - result.set_bounds(min, other_box.max); - return result; -} - -math::AABB math::AABB::multiply_with(const math::AABB& other_box) const -{ - AABB result; - result.set_bounds(other_box.min, max); - return result; -} - -math::AABB math::AABB::push(const glm::fvec3& vector) const -{ - AABB result; - result.set_bounds(min + vector, max + vector); - return result; -} diff --git a/core/math/aabb.hh b/core/math/aabb.hh index bff8e04..59a345a 100644 --- a/core/math/aabb.hh +++ b/core/math/aabb.hh @@ -1,28 +1,126 @@ #pragma once +#include "core/math/concepts.hh" + namespace math { -class AABB final { +template +class AABB { public: - AABB(void) = default; - explicit AABB(const glm::fvec3& min, const glm::fvec3& max); + using value_type = T; + using vector_type = glm::vec<3, T>; + + constexpr AABB(void) = default; + constexpr explicit AABB(const vector_type& start, const vector_type& end); virtual ~AABB(void) = default; - void set_bounds(const glm::fvec3& min, const glm::fvec3& max); - void set_offset(const glm::fvec3& base, const glm::fvec3& size); + constexpr void set_bounds(const vector_type& start, const vector_type& end); + constexpr void set_offset(const vector_type& base, const vector_type& size); - const glm::fvec3& get_min(void) const; - const glm::fvec3& get_max(void) const; + constexpr const vector_type& get_min(void) const; + constexpr const vector_type& get_max(void) const; - bool contains(const glm::fvec3& point) const; - bool intersect(const AABB& other_box) const; + constexpr bool contains(const vector_type& point) const; + constexpr bool intersect(const AABB& other_box) const; - AABB combine_with(const AABB& other_box) const; - AABB multiply_with(const AABB& other_box) const; - AABB push(const glm::fvec3& vector) const; + constexpr AABB combine(const AABB& other_box) const; + constexpr AABB multiply(const AABB& other_box) const; + constexpr AABB push(const vector_type& vector) const; public: - glm::fvec3 min; - glm::fvec3 max; + vector_type min {}; + vector_type max {}; }; } // namespace math + +namespace math +{ +using AABBf = AABB; +} // namespace math + +template +constexpr math::AABB::AABB(const vector_type& start, const vector_type& end) +{ + set_bounds(start, end); +} + +template +constexpr void math::AABB::set_bounds(const vector_type& start, const vector_type& end) +{ + min = start; + max = end; +} + +template +constexpr void math::AABB::set_offset(const vector_type& base, const vector_type& size) +{ + min = base; + max = base + size; +} + +template +constexpr const typename math::AABB::vector_type& math::AABB::get_min(void) const +{ + return min; +} + +template +constexpr const typename math::AABB::vector_type& math::AABB::get_max(void) const +{ + return max; +} + +template +constexpr bool math::AABB::contains(const vector_type& point) const +{ + auto result = true; + result = result && (point.x >= min.x) && (point.x <= max.x); + result = result && (point.y >= min.y) && (point.y <= max.y); + result = result && (point.z >= min.z) && (point.z <= max.z); + return result; +} + +template +constexpr bool math::AABB::intersect(const AABB& other_box) const +{ + auto result = true; + result = result && (min.x <= other_box.max.x) && (max.x >= other_box.min.x); + result = result && (min.y <= other_box.max.y) && (max.y >= other_box.min.y); + result = result && (min.z <= other_box.max.z) && (max.z >= other_box.min.z); + return result; +} + +template +constexpr math::AABB math::AABB::combine(const AABB& other_box) const +{ + AABB result; + result.min.x = glm::min(min.x, other_box.min.x); + result.min.y = glm::min(min.y, other_box.min.y); + result.min.z = glm::min(min.z, other_box.min.z); + result.max.x = glm::max(max.x, other_box.max.x); + result.max.y = glm::max(max.y, other_box.max.y); + result.max.z = glm::max(max.z, other_box.max.z); + return result; +} + +template +constexpr math::AABB math::AABB::multiply(const AABB& other_box) const +{ + AABB result; + result.min.x = glm::max(min.x, other_box.min.x); + result.min.y = glm::max(min.y, other_box.min.y); + result.min.z = glm::max(min.z, other_box.min.z); + result.max.x = glm::min(max.x, other_box.max.x); + result.max.y = glm::min(max.y, other_box.max.y); + result.max.z = glm::min(max.z, other_box.max.z); + return result; +} + +template +constexpr math::AABB math::AABB::push(const vector_type& vector) const +{ + AABB result; + result.min = min + vector; + result.max = max + vector; + return result; +} -- cgit