From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- deps/imgui/include/imgui_stdlib.h | 25 ------------------------- 1 file changed, 25 deletions(-) delete mode 100644 deps/imgui/include/imgui_stdlib.h (limited to 'deps/imgui/include/imgui_stdlib.h') diff --git a/deps/imgui/include/imgui_stdlib.h b/deps/imgui/include/imgui_stdlib.h deleted file mode 100644 index 697fc34..0000000 --- a/deps/imgui/include/imgui_stdlib.h +++ /dev/null @@ -1,25 +0,0 @@ -// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.) -// This is also an example of how you may wrap your own similar types. - -// Changelog: -// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string - -// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki: -// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness - -#pragma once - -#ifndef IMGUI_DISABLE - -#include - -namespace ImGui -{ - // ImGui::InputText() with std::string - // Because text input needs dynamic resizing, we need to setup a callback to grow the capacity - IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr); - IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr); - IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr); -} - -#endif // #ifndef IMGUI_DISABLE -- cgit