From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- deps/include/glm/ext/vector_common.inl | 147 --------------------------------- 1 file changed, 147 deletions(-) delete mode 100644 deps/include/glm/ext/vector_common.inl (limited to 'deps/include/glm/ext/vector_common.inl') diff --git a/deps/include/glm/ext/vector_common.inl b/deps/include/glm/ext/vector_common.inl deleted file mode 100644 index 67817fc..0000000 --- a/deps/include/glm/ext/vector_common.inl +++ /dev/null @@ -1,147 +0,0 @@ -#include "../detail/_vectorize.hpp" - -namespace glm -{ - template - GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec min(vec const& x, vec const& y, vec const& z) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "'min' only accept floating-point or integer inputs"); - return glm::min(glm::min(x, y), z); - } - - template - GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec min(vec const& x, vec const& y, vec const& z, vec const& w) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "'min' only accept floating-point or integer inputs"); - return glm::min(glm::min(x, y), glm::min(z, w)); - } - - template - GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec max(vec const& x, vec const& y, vec const& z) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "'max' only accept floating-point or integer inputs"); - return glm::max(glm::max(x, y), z); - } - - template - GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec max(vec const& x, vec const& y, vec const& z, vec const& w) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "'max' only accept floating-point or integer inputs"); - return glm::max(glm::max(x, y), glm::max(z, w)); - } - - template - GLM_FUNC_QUALIFIER vec fmin(vec const& a, T b) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'fmin' only accept floating-point inputs"); - return detail::functor2::call(fmin, a, vec(b)); - } - - template - GLM_FUNC_QUALIFIER vec fmin(vec const& a, vec const& b) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'fmin' only accept floating-point inputs"); - return detail::functor2::call(fmin, a, b); - } - - template - GLM_FUNC_QUALIFIER vec fmin(vec const& a, vec const& b, vec const& c) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'fmin' only accept floating-point inputs"); - return fmin(fmin(a, b), c); - } - - template - GLM_FUNC_QUALIFIER vec fmin(vec const& a, vec const& b, vec const& c, vec const& d) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'fmin' only accept floating-point inputs"); - return fmin(fmin(a, b), fmin(c, d)); - } - - template - GLM_FUNC_QUALIFIER vec fmax(vec const& a, T b) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'fmax' only accept floating-point inputs"); - return detail::functor2::call(fmax, a, vec(b)); - } - - template - GLM_FUNC_QUALIFIER vec fmax(vec const& a, vec const& b) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'fmax' only accept floating-point inputs"); - return detail::functor2::call(fmax, a, b); - } - - template - GLM_FUNC_QUALIFIER vec fmax(vec const& a, vec const& b, vec const& c) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'fmax' only accept floating-point inputs"); - return fmax(fmax(a, b), c); - } - - template - GLM_FUNC_QUALIFIER vec fmax(vec const& a, vec const& b, vec const& c, vec const& d) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'fmax' only accept floating-point inputs"); - return fmax(fmax(a, b), fmax(c, d)); - } - - template - GLM_FUNC_QUALIFIER vec fclamp(vec const& x, T minVal, T maxVal) - { - return fmin(fmax(x, vec(minVal)), vec(maxVal)); - } - - template - GLM_FUNC_QUALIFIER vec fclamp(vec const& x, vec const& minVal, vec const& maxVal) - { - return fmin(fmax(x, minVal), maxVal); - } - - template - GLM_FUNC_QUALIFIER vec clamp(vec const& Texcoord) - { - return glm::clamp(Texcoord, vec(0), vec(1)); - } - - template - GLM_FUNC_QUALIFIER vec repeat(vec const& Texcoord) - { - return glm::fract(Texcoord); - } - - template - GLM_FUNC_QUALIFIER vec mirrorClamp(vec const& Texcoord) - { - return glm::fract(glm::abs(Texcoord)); - } - - template - GLM_FUNC_QUALIFIER vec mirrorRepeat(vec const& Texcoord) - { - vec const Abs = glm::abs(Texcoord); - vec const Clamp = glm::mod(glm::floor(Abs), vec(2)); - vec const Floor = glm::floor(Abs); - vec const Rest = Abs - Floor; - vec const Mirror = Clamp + Rest; - return mix(Rest, vec(1) - Rest, glm::greaterThanEqual(Mirror, vec(1))); - } - - template - GLM_FUNC_QUALIFIER vec iround(vec const& x) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'iround' only accept floating-point inputs"); - assert(all(lessThanEqual(vec(0), x))); - - return vec(x + static_cast(0.5)); - } - - template - GLM_FUNC_QUALIFIER vec uround(vec const& x) - { - GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'uround' only accept floating-point inputs"); - assert(all(lessThanEqual(vec(0), x))); - - return vec(x + static_cast(0.5)); - } -}//namespace glm -- cgit