From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- deps/include/glm/gtx/closest_point.hpp | 47 ---------------------------------- 1 file changed, 47 deletions(-) delete mode 100644 deps/include/glm/gtx/closest_point.hpp (limited to 'deps/include/glm/gtx/closest_point.hpp') diff --git a/deps/include/glm/gtx/closest_point.hpp b/deps/include/glm/gtx/closest_point.hpp deleted file mode 100644 index a248e4b..0000000 --- a/deps/include/glm/gtx/closest_point.hpp +++ /dev/null @@ -1,47 +0,0 @@ -/// @ref gtx_closest_point -/// @file glm/gtx/closest_point.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_closest_point GLM_GTX_closest_point -/// @ingroup gtx -/// -/// Include to use the features of this extension. -/// -/// Find the point on a straight line which is the closet of a point. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#ifndef GLM_ENABLE_EXPERIMENTAL -# error "GLM: GLM_GTX_closest_point is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." -#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_closest_point extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_closest_point - /// @{ - - /// Find the point on a straight line which is the closet of a point. - /// @see gtx_closest_point - template - GLM_FUNC_DECL vec<3, T, Q> closestPointOnLine( - vec<3, T, Q> const& point, - vec<3, T, Q> const& a, - vec<3, T, Q> const& b); - - /// 2d lines work as well - template - GLM_FUNC_DECL vec<2, T, Q> closestPointOnLine( - vec<2, T, Q> const& point, - vec<2, T, Q> const& a, - vec<2, T, Q> const& b); - - /// @} -}// namespace glm - -#include "closest_point.inl" -- cgit