From 3bf42c6ff3805a0d42bbc661794a95ff31bedc26 Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 15 Mar 2025 16:22:09 +0500 Subject: Add whatever I was working on for the last month --- deps/include/glm/gtx/fast_square_root.hpp | 96 +++++++++++++++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 deps/include/glm/gtx/fast_square_root.hpp (limited to 'deps/include/glm/gtx/fast_square_root.hpp') diff --git a/deps/include/glm/gtx/fast_square_root.hpp b/deps/include/glm/gtx/fast_square_root.hpp new file mode 100644 index 0000000..80729db --- /dev/null +++ b/deps/include/glm/gtx/fast_square_root.hpp @@ -0,0 +1,96 @@ +/// @ref gtx_fast_square_root +/// @file glm/gtx/fast_square_root.hpp +/// +/// @see core (dependence) +/// +/// @defgroup gtx_fast_square_root GLM_GTX_fast_square_root +/// @ingroup gtx +/// +/// Include to use the features of this extension. +/// +/// Fast but less accurate implementations of square root based functions. +/// - Sqrt optimisation based on Newton's method, +/// www.gamedev.net/community/forums/topic.asp?topic id=139956 + +#pragma once + +// Dependency: +#include "../common.hpp" +#include "../exponential.hpp" +#include "../geometric.hpp" + +#ifndef GLM_ENABLE_EXPERIMENTAL +# error "GLM: GLM_GTX_fast_square_root is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." +#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) +# pragma message("GLM: GLM_GTX_fast_square_root extension included") +#endif + +namespace glm +{ + /// @addtogroup gtx_fast_square_root + /// @{ + + /// Faster than the common sqrt function but less accurate. + /// + /// @see gtx_fast_square_root extension. + template + GLM_FUNC_DECL genType fastSqrt(genType x); + + /// Faster than the common sqrt function but less accurate. + /// + /// @see gtx_fast_square_root extension. + template + GLM_FUNC_DECL vec fastSqrt(vec const& x); + + /// Faster than the common inversesqrt function but less accurate. + /// + /// @see gtx_fast_square_root extension. + template + GLM_FUNC_DECL genType fastInverseSqrt(genType x); + + /// Faster than the common inversesqrt function but less accurate. + /// + /// @see gtx_fast_square_root extension. + template + GLM_FUNC_DECL vec fastInverseSqrt(vec const& x); + + /// Faster than the common length function but less accurate. + /// + /// @see gtx_fast_square_root extension. + template + GLM_FUNC_DECL genType fastLength(genType x); + + /// Faster than the common length function but less accurate. + /// + /// @see gtx_fast_square_root extension. + template + GLM_FUNC_DECL T fastLength(vec const& x); + + /// Faster than the common distance function but less accurate. + /// + /// @see gtx_fast_square_root extension. + template + GLM_FUNC_DECL genType fastDistance(genType x, genType y); + + /// Faster than the common distance function but less accurate. + /// + /// @see gtx_fast_square_root extension. + template + GLM_FUNC_DECL T fastDistance(vec const& x, vec const& y); + + /// Faster than the common normalize function but less accurate. + /// + /// @see gtx_fast_square_root extension. + template + GLM_FUNC_DECL genType fastNormalize(genType x); + + /// Faster than the common normalize function but less accurate. + /// + /// @see gtx_fast_square_root extension. + template + GLM_FUNC_DECL vec fastNormalize(vec const& x); + + /// @} +}// namespace glm + +#include "fast_square_root.inl" -- cgit