From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- deps/include/glm/gtx/vector_angle.hpp | 55 ----------------------------------- 1 file changed, 55 deletions(-) delete mode 100644 deps/include/glm/gtx/vector_angle.hpp (limited to 'deps/include/glm/gtx/vector_angle.hpp') diff --git a/deps/include/glm/gtx/vector_angle.hpp b/deps/include/glm/gtx/vector_angle.hpp deleted file mode 100644 index 9ff4127..0000000 --- a/deps/include/glm/gtx/vector_angle.hpp +++ /dev/null @@ -1,55 +0,0 @@ -/// @ref gtx_vector_angle -/// @file glm/gtx/vector_angle.hpp -/// -/// @see core (dependence) -/// @see gtx_quaternion (dependence) -/// @see gtx_epsilon (dependence) -/// -/// @defgroup gtx_vector_angle GLM_GTX_vector_angle -/// @ingroup gtx -/// -/// Include to use the features of this extension. -/// -/// Compute angle between vectors - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/epsilon.hpp" -#include "../gtx/quaternion.hpp" -#include "../gtx/rotate_vector.hpp" - -#ifndef GLM_ENABLE_EXPERIMENTAL -# error "GLM: GLM_GTX_vector_angle is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." -#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_vector_angle extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_vector_angle - /// @{ - - //! Returns the absolute angle between two vectors. - //! Parameters need to be normalized. - /// @see gtx_vector_angle extension. - template - GLM_FUNC_DECL T angle(vec const& x, vec const& y); - - //! Returns the oriented angle between two 2d vectors. - //! Parameters need to be normalized. - /// @see gtx_vector_angle extension. - template - GLM_FUNC_DECL T orientedAngle(vec<2, T, Q> const& x, vec<2, T, Q> const& y); - - //! Returns the oriented angle between two 3d vectors based from a reference axis. - //! Parameters need to be normalized. - /// @see gtx_vector_angle extension. - template - GLM_FUNC_DECL T orientedAngle(vec<3, T, Q> const& x, vec<3, T, Q> const& y, vec<3, T, Q> const& ref); - - /// @} -}// namespace glm - -#include "vector_angle.inl" -- cgit