From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- deps/include/glm/vector_relational.hpp | 121 --------------------------------- 1 file changed, 121 deletions(-) delete mode 100644 deps/include/glm/vector_relational.hpp (limited to 'deps/include/glm/vector_relational.hpp') diff --git a/deps/include/glm/vector_relational.hpp b/deps/include/glm/vector_relational.hpp deleted file mode 100644 index a0fe17e..0000000 --- a/deps/include/glm/vector_relational.hpp +++ /dev/null @@ -1,121 +0,0 @@ -/// @ref core -/// @file glm/vector_relational.hpp -/// -/// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions -/// -/// @defgroup core_func_vector_relational Vector Relational Functions -/// @ingroup core -/// -/// Relational and equality operators (<, <=, >, >=, ==, !=) are defined to -/// operate on scalars and produce scalar Boolean results. For vector results, -/// use the following built-in functions. -/// -/// In all cases, the sizes of all the input and return vectors for any particular -/// call must match. -/// -/// Include to use these core features. -/// -/// @see ext_vector_relational - -#pragma once - -#include "detail/qualifier.hpp" -#include "detail/setup.hpp" - -namespace glm -{ - /// @addtogroup core_func_vector_relational - /// @{ - - /// Returns the component-wise comparison result of x < y. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T A floating-point or integer scalar type. - /// - /// @see GLSL lessThan man page - /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - GLM_FUNC_DECL GLM_CONSTEXPR vec lessThan(vec const& x, vec const& y); - - /// Returns the component-wise comparison of result x <= y. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T A floating-point or integer scalar type. - /// - /// @see GLSL lessThanEqual man page - /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - GLM_FUNC_DECL GLM_CONSTEXPR vec lessThanEqual(vec const& x, vec const& y); - - /// Returns the component-wise comparison of result x > y. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T A floating-point or integer scalar type. - /// - /// @see GLSL greaterThan man page - /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - GLM_FUNC_DECL GLM_CONSTEXPR vec greaterThan(vec const& x, vec const& y); - - /// Returns the component-wise comparison of result x >= y. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T A floating-point or integer scalar type. - /// - /// @see GLSL greaterThanEqual man page - /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - GLM_FUNC_DECL GLM_CONSTEXPR vec greaterThanEqual(vec const& x, vec const& y); - - /// Returns the component-wise comparison of result x == y. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T A floating-point, integer or bool scalar type. - /// - /// @see GLSL equal man page - /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - GLM_FUNC_DECL GLM_CONSTEXPR vec equal(vec const& x, vec const& y); - - /// Returns the component-wise comparison of result x != y. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T A floating-point, integer or bool scalar type. - /// - /// @see GLSL notEqual man page - /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - GLM_FUNC_DECL GLM_CONSTEXPR vec notEqual(vec const& x, vec const& y); - - /// Returns true if any component of x is true. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// - /// @see GLSL any man page - /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - GLM_FUNC_DECL GLM_CONSTEXPR bool any(vec const& v); - - /// Returns true if all components of x are true. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// - /// @see GLSL all man page - /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - GLM_FUNC_DECL GLM_CONSTEXPR bool all(vec const& v); - - /// Returns the component-wise logical complement of x. - /// /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// - /// @see GLSL not man page - /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - GLM_FUNC_DECL GLM_CONSTEXPR vec not_(vec const& v); - - /// @} -}//namespace glm - -#include "detail/func_vector_relational.inl" -- cgit