From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- game/client/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/client/CMakeLists.txt') diff --git a/game/client/CMakeLists.txt b/game/client/CMakeLists.txt index 8fc9858..15d2692 100644 --- a/game/client/CMakeLists.txt +++ b/game/client/CMakeLists.txt @@ -104,7 +104,7 @@ add_executable(vclient "${CMAKE_CURRENT_LIST_DIR}/voxel_sounds.hh" "${CMAKE_CURRENT_LIST_DIR}/window_title.cc" "${CMAKE_CURRENT_LIST_DIR}/window_title.hh") -target_compile_features(vclient PUBLIC cxx_std_17) +target_compile_features(vclient PUBLIC cxx_std_20) target_compile_definitions(vclient PUBLIC GLFW_INCLUDE_NONE) target_include_directories(vclient PUBLIC "${DEPS_INCLUDE_DIR}") target_include_directories(vclient PRIVATE "${PROJECT_SOURCE_DIR}") -- cgit