From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- game/client/chunk_quad.hh | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'game/client/chunk_quad.hh') diff --git a/game/client/chunk_quad.hh b/game/client/chunk_quad.hh index 1e34b31..337bb1e 100644 --- a/game/client/chunk_quad.hh +++ b/game/client/chunk_quad.hh @@ -10,7 +10,8 @@ // [1] FFFFTTTTTTTTTTTAAAAA------------ using ChunkQuad = std::array; -constexpr inline static ChunkQuad make_chunk_quad(const glm::fvec3& position, const glm::fvec2& size, voxel_facing facing, std::size_t texture, std::size_t frames) +constexpr inline static ChunkQuad make_chunk_quad( + const glm::fvec3& position, const glm::fvec2& size, voxel_facing facing, std::size_t texture, std::size_t frames) { ChunkQuad result = {}; result[0] = 0x00000000; -- cgit