From 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 Mon Sep 17 00:00:00 2001 From: untodesu Date: Sun, 29 Jun 2025 22:24:42 +0500 Subject: Move game sources into src subdirectory --- game/client/chunk_vbo.hh | 23 ----------------------- 1 file changed, 23 deletions(-) delete mode 100644 game/client/chunk_vbo.hh (limited to 'game/client/chunk_vbo.hh') diff --git a/game/client/chunk_vbo.hh b/game/client/chunk_vbo.hh deleted file mode 100644 index ba27552..0000000 --- a/game/client/chunk_vbo.hh +++ /dev/null @@ -1,23 +0,0 @@ -#ifndef CLIENT_CHUNK_VBO_HH -#define CLIENT_CHUNK_VBO_HH 1 -#pragma once - -class ChunkVBO final { -public: - std::size_t size; - GLuint handle; - -public: - inline ~ChunkVBO(void) - { - // The ChunkVBO structure is meant to be a part - // of the ChunkMesh component within the EnTT registry; - // When the registry is cleaned or a chunk is removed, components - // are expected to be safely disposed of so we need a destructor; - if(handle) { - glDeleteBuffers(1, &handle); - } - } -}; - -#endif /* CLIENT_CHUNK_VBO_HH */ -- cgit