From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- game/client/chunk_visibility.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'game/client/chunk_visibility.cc') diff --git a/game/client/chunk_visibility.cc b/game/client/chunk_visibility.cc index 29e4a52..f832529 100644 --- a/game/client/chunk_visibility.cc +++ b/game/client/chunk_visibility.cc @@ -39,8 +39,8 @@ static void update_requests(void) } std::sort(requests.begin(), requests.end(), [](const chunk_pos& cpos_a, const chunk_pos& cpos_b) { - auto da = cxvectors::distance2(cpos_a, camera::position_chunk); - auto db = cxvectors::distance2(cpos_b, camera::position_chunk); + auto da = vx::distance2(cpos_a, camera::position_chunk); + auto db = vx::distance2(cpos_b, camera::position_chunk); return da > db; }); } -- cgit