From 458e0005690ea9d579588a0a12368fc2c2c9a93a Mon Sep 17 00:00:00 2001 From: untodesu Date: Tue, 1 Jul 2025 03:08:39 +0500 Subject: I hyper-focued on refactoring again - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit --- game/client/config/gamepad_button.hh | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 game/client/config/gamepad_button.hh (limited to 'game/client/config/gamepad_button.hh') diff --git a/game/client/config/gamepad_button.hh b/game/client/config/gamepad_button.hh new file mode 100644 index 0000000..11566c1 --- /dev/null +++ b/game/client/config/gamepad_button.hh @@ -0,0 +1,32 @@ +#ifndef CLIENT_GAMEPAD_BUTTON_HH +#define CLIENT_GAMEPAD_BUTTON_HH 1 +#pragma once + +#include "core/config/ivalue.hh" + +struct GLFWgamepadstate; + +namespace config +{ +class GamepadButton final : public IValue { +public: + explicit GamepadButton(void); + explicit GamepadButton(int button); + virtual ~GamepadButton(void) = default; + + virtual const char* get(void) const override; + virtual void set(const char* value) override; + + int get_button(void) const; + void set_button(int button); + + bool equals(int button) const; + bool is_pressed(const GLFWgamepadstate& state) const; + +private: + int m_gamepad_button; + const char* m_name; +}; +} // namespace config + +#endif // CLIENT_GAMEPAD_BUTTON_HH -- cgit