From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/client/config/keybind.hh | 25 ------------------------- 1 file changed, 25 deletions(-) delete mode 100644 game/client/config/keybind.hh (limited to 'game/client/config/keybind.hh') diff --git a/game/client/config/keybind.hh b/game/client/config/keybind.hh deleted file mode 100644 index 51a67d6..0000000 --- a/game/client/config/keybind.hh +++ /dev/null @@ -1,25 +0,0 @@ -#pragma once - -#include "core/config/ivalue.hh" - -namespace config -{ -class KeyBind final : public IValue { -public: - explicit KeyBind(void); - explicit KeyBind(int default_value); - virtual ~KeyBind(void) = default; - - virtual void set(std::string_view value) override; - virtual std::string_view get(void) const override; - - void set_key(int keycode); - int get_key(void) const; - - bool equals(int keycode) const; - -private: - std::string_view m_name; - int m_glfw_keycode; -}; -} // namespace config -- cgit