From fddd7f761176bb45cfdd41eeccaeadac22d33ddf Mon Sep 17 00:00:00 2001 From: untodesu Date: Wed, 19 Mar 2025 18:07:51 +0500 Subject: Fix things and improve worldgen - Client-side now actually deletes invisible chunks - Improved world generation to use a second noise generator alongside changing how caves are generated (ie what noise they use) --- game/client/game.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'game/client/game.cc') diff --git a/game/client/game.cc b/game/client/game.cc index f7a6349..72e1dc5 100644 --- a/game/client/game.cc +++ b/game/client/game.cc @@ -513,8 +513,6 @@ void client_game::update(void) chunk_mesher::update(); - chunk_visibility::update(); - client_chat::update(); experiments::update(); @@ -550,6 +548,8 @@ void client_game::update_late(void) gamepad::update_late(); + chunk_visibility::update_late(); + if(client_game::vertical_sync.get_value()) glfwSwapInterval(1); else glfwSwapInterval(0); -- cgit