From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- game/client/gamepad.cc | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'game/client/gamepad.cc') diff --git a/game/client/gamepad.cc b/game/client/gamepad.cc index 26411ba..6cbcb3f 100644 --- a/game/client/gamepad.cc +++ b/game/client/gamepad.cc @@ -132,7 +132,8 @@ void gamepad::update_late(void) if(glfwGetGamepadState(active_gamepad_id, &gamepad::state)) { for(int i = 0; i < NUM_AXES; ++i) { - if((cxpr::abs(gamepad::state.axes[i]) > GAMEPAD_AXIS_EVENT_THRESHOLD) && (cxpr::abs(gamepad::last_state.axes[i]) <= GAMEPAD_AXIS_EVENT_THRESHOLD)) { + if((vx::abs(gamepad::state.axes[i]) > GAMEPAD_AXIS_EVENT_THRESHOLD) + && (vx::abs(gamepad::last_state.axes[i]) <= GAMEPAD_AXIS_EVENT_THRESHOLD)) { GamepadAxisEvent event; event.action = GLFW_PRESS; event.axis = i; @@ -140,7 +141,8 @@ void gamepad::update_late(void) continue; } - if((cxpr::abs(gamepad::state.axes[i]) <= GAMEPAD_AXIS_EVENT_THRESHOLD) && (cxpr::abs(gamepad::last_state.axes[i]) > GAMEPAD_AXIS_EVENT_THRESHOLD)) { + if((vx::abs(gamepad::state.axes[i]) <= GAMEPAD_AXIS_EVENT_THRESHOLD) + && (vx::abs(gamepad::last_state.axes[i]) > GAMEPAD_AXIS_EVENT_THRESHOLD)) { GamepadAxisEvent event; event.action = GLFW_RELEASE; event.axis = i; -- cgit