From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- game/client/gamepad_button.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/client/gamepad_button.cc') diff --git a/game/client/gamepad_button.cc b/game/client/gamepad_button.cc index c236054..dd3dca7 100644 --- a/game/client/gamepad_button.cc +++ b/game/client/gamepad_button.cc @@ -86,5 +86,5 @@ bool ConfigGamepadButton::equals(int button) const bool ConfigGamepadButton::is_pressed(const GLFWgamepadstate& state) const { - return m_gamepad_button < cxpr::array_size(state.buttons) && state.buttons[m_gamepad_button] == GLFW_PRESS; + return m_gamepad_button < vx::array_size(state.buttons) && state.buttons[m_gamepad_button] == GLFW_PRESS; } -- cgit