From 458e0005690ea9d579588a0a12368fc2c2c9a93a Mon Sep 17 00:00:00 2001 From: untodesu Date: Tue, 1 Jul 2025 03:08:39 +0500 Subject: I hyper-focued on refactoring again - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit --- game/client/globals.hh | 76 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 76 insertions(+) create mode 100644 game/client/globals.hh (limited to 'game/client/globals.hh') diff --git a/game/client/globals.hh b/game/client/globals.hh new file mode 100644 index 0000000..0ed98ac --- /dev/null +++ b/game/client/globals.hh @@ -0,0 +1,76 @@ +#ifndef CLIENTOBALS_HH +#define CLIENTOBALS_HH 1 +#pragma once + +#include "shared/globals.hh" + +namespace config +{ +class KeyBind; +class GamepadAxis; +class GamepadButton; +} // namespace config + +namespace io +{ +class ConfigMap; +} // namespace io + +struct GLFWwindow; +struct ImFont; + +namespace world +{ +class Dimension; +} // namespace world + +namespace globals +{ +extern io::ConfigMap client_config; + +extern GLFWwindow* window; + +// Some gamesystems that aren't really +// gameplay-oriented might still use client +// framerate to interpolate discrete things +// so it's still a good idea to keep these available +extern float window_frametime; +extern float window_frametime_avg; +extern std::uint64_t window_frametime_us; +extern std::uint64_t window_framecount; + +// https://gafferongames.com/post/fix_your_timestep/ +extern std::uint64_t fixed_accumulator; + +extern int width; +extern int height; +extern float aspect; + +extern GLuint world_fbo; +extern GLuint world_fbo_color; +extern GLuint world_fbo_depth; + +extern std::size_t num_drawcalls; +extern std::size_t num_triangles; + +extern ENetHost* client_host; + +extern world::Dimension* dimension; +extern entt::entity player; + +extern ImFont* font_debug; +extern ImFont* font_default; +extern ImFont* font_chat; + +extern config::KeyBind* gui_keybind_ptr; +extern config::GamepadAxis* gui_gamepad_axis_ptr; +extern config::GamepadButton* gui_gamepad_button_ptr; + +extern unsigned int gui_scale; +extern unsigned int gui_screen; + +extern ALCdevice* sound_dev; +extern ALCcontext* sound_ctx; +} // namespace globals + +#endif // CLIENTOBALS_HH -- cgit