From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/client/gui/bother.hh | 24 ------------------------ 1 file changed, 24 deletions(-) delete mode 100644 game/client/gui/bother.hh (limited to 'game/client/gui/bother.hh') diff --git a/game/client/gui/bother.hh b/game/client/gui/bother.hh deleted file mode 100644 index 75e56d1..0000000 --- a/game/client/gui/bother.hh +++ /dev/null @@ -1,24 +0,0 @@ -#pragma once - -namespace gui -{ -struct BotherResponseEvent final { - unsigned int identity; - bool is_server_unreachable; - std::uint16_t num_players; - std::uint16_t max_players; - std::uint32_t game_version_major; - std::uint32_t game_version_minor; - std::uint32_t game_version_patch; - std::string motd; -}; -} // namespace gui - -namespace gui::bother -{ -void init(void); -void shutdown(void); -void update_late(void); -void ping(unsigned int identity, std::string_view host, std::uint16_t port); -void cancel(unsigned int identity); -} // namespace gui::bother -- cgit