From 458e0005690ea9d579588a0a12368fc2c2c9a93a Mon Sep 17 00:00:00 2001 From: untodesu Date: Tue, 1 Jul 2025 03:08:39 +0500 Subject: I hyper-focued on refactoring again - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit --- game/client/gui/direct_connection.cc | 141 +++++++++++++++++++++++++++++++++++ 1 file changed, 141 insertions(+) create mode 100644 game/client/gui/direct_connection.cc (limited to 'game/client/gui/direct_connection.cc') diff --git a/game/client/gui/direct_connection.cc b/game/client/gui/direct_connection.cc new file mode 100644 index 0000000..8a09e48 --- /dev/null +++ b/game/client/gui/direct_connection.cc @@ -0,0 +1,141 @@ +#include "client/pch.hh" + +#include "client/gui/direct_connection.hh" + +#include "core/config/boolean.hh" +#include "core/utils/string.hh" + +#include "shared/protocol.hh" + +#include "client/gui/gui_screen.hh" +#include "client/gui/language.hh" +#include "client/io/glfw.hh" + +#include "client/game.hh" +#include "client/globals.hh" +#include "client/session.hh" + +constexpr static ImGuiWindowFlags WINDOW_FLAGS = ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoDecoration; + +static std::string str_title; +static std::string str_connect; +static std::string str_cancel; + +static std::string str_hostname; +static std::string str_password; + +static std::string direct_hostname; +static std::string direct_password; + +static void on_glfw_key(const io::GlfwKeyEvent& event) +{ + if((event.key == GLFW_KEY_ESCAPE) && (event.action == GLFW_PRESS)) { + if(globals::gui_screen == GUI_DIRECT_CONNECTION) { + globals::gui_screen = GUI_PLAY_MENU; + return; + } + } +} + +static void on_language_set(const gui::LanguageSetEvent& event) +{ + str_title = gui::language::resolve("direct_connection.title"); + str_connect = gui::language::resolve_gui("direct_connection.connect"); + str_cancel = gui::language::resolve_gui("direct_connection.cancel"); + + str_hostname = gui::language::resolve("direct_connection.hostname"); + str_password = gui::language::resolve("direct_connection.password"); +} + +static void connect_to_server(void) +{ + auto parts = utils::split(direct_hostname, ":"); + std::string parsed_hostname; + std::uint16_t parsed_port; + + if(!parts[0].empty()) { + parsed_hostname = parts[0]; + } else { + parsed_hostname = std::string("localhost"); + } + + if(parts.size() >= 2) { + parsed_port = math::clamp(strtoul(parts[1].c_str(), nullptr, 10), 1024, UINT16_MAX); + } else { + parsed_port = protocol::PORT; + } + + session::connect(parsed_hostname.c_str(), parsed_port, direct_password.c_str()); +} + +void gui::direct_connection::init(void) +{ + globals::dispatcher.sink().connect<&on_glfw_key>(); + globals::dispatcher.sink().connect<&on_language_set>(); +} + +void gui::direct_connection::layout(void) +{ + auto viewport = ImGui::GetMainViewport(); + auto window_start = ImVec2(0.25f * viewport->Size.x, 0.20f * viewport->Size.y); + auto window_size = ImVec2(0.50f * viewport->Size.x, 0.80f * viewport->Size.y); + + ImGui::SetNextWindowPos(window_start); + ImGui::SetNextWindowSize(window_size); + + if(ImGui::Begin("###UIDirectConnect", nullptr, WINDOW_FLAGS)) { + const float title_width = ImGui::CalcTextSize(str_title.c_str()).x; + ImGui::SetCursorPosX(0.5f * (window_size.x - title_width)); + ImGui::TextUnformatted(str_title.c_str()); + + ImGui::Dummy(ImVec2(0.0f, 16.0f * globals::gui_scale)); + + ImGuiInputTextFlags hostname_flags = ImGuiInputTextFlags_CharsNoBlank; + + if(client_game::streamer_mode.get_value()) { + // Hide server hostname to avoid things like + // followers flooding the server that is streamed online + hostname_flags |= ImGuiInputTextFlags_Password; + } + + auto avail_width = ImGui::GetContentRegionAvail().x; + + ImGui::PushItemWidth(avail_width); + + ImGui::InputText("###UIDirectConnect_hostname", &direct_hostname, hostname_flags); + + if(ImGui::BeginItemTooltip()) { + ImGui::PushTextWrapPos(ImGui::GetFontSize() * 16.0f); + ImGui::TextUnformatted(str_hostname.c_str()); + ImGui::PopTextWrapPos(); + ImGui::EndTooltip(); + } + + ImGui::InputText("###UIDirectConnect_password", &direct_password, ImGuiInputTextFlags_Password); + + if(ImGui::BeginItemTooltip()) { + ImGui::PushTextWrapPos(ImGui::GetFontSize() * 16.0f); + ImGui::TextUnformatted(str_password.c_str()); + ImGui::PopTextWrapPos(); + ImGui::EndTooltip(); + } + + ImGui::PopItemWidth(); + + ImGui::Dummy(ImVec2(0.0f, 4.0f * globals::gui_scale)); + + ImGui::BeginDisabled(utils::is_whitespace(direct_hostname)); + + if(ImGui::Button(str_connect.c_str(), ImVec2(avail_width, 0.0f))) { + connect_to_server(); + } + + ImGui::EndDisabled(); + + if(ImGui::Button(str_cancel.c_str(), ImVec2(avail_width, 0.0f))) { + globals::gui_screen = GUI_PLAY_MENU; + } + } + + ImGui::End(); +} -- cgit