From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/client/gui/hotbar.hh | 30 ------------------------------ 1 file changed, 30 deletions(-) delete mode 100644 game/client/gui/hotbar.hh (limited to 'game/client/gui/hotbar.hh') diff --git a/game/client/gui/hotbar.hh b/game/client/gui/hotbar.hh deleted file mode 100644 index 223dbc9..0000000 --- a/game/client/gui/hotbar.hh +++ /dev/null @@ -1,30 +0,0 @@ -#pragma once - -// TODO: design an inventory system and an item -// registry and integrate the hotbar into that system - -namespace world -{ -class Item; -} // namespace world - -constexpr static unsigned int HOTBAR_SIZE = 9U; - -namespace gui::hotbar -{ -extern unsigned int active_slot; -extern std::array slots; -} // namespace gui::hotbar - -namespace gui::hotbar -{ -void init(void); -void shutdown(void); -void layout(void); -} // namespace gui::hotbar - -namespace gui::hotbar -{ -void next_slot(void); -void prev_slot(void); -} // namespace gui::hotbar -- cgit