From d0fbd68055e3f4a796330cc8acc6c0954b5327ff Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Sep 2025 15:48:53 +0500 Subject: Run clang-format across the project --- game/client/gui/imdraw_ext.cc | 68 +++++++++++++++++++++---------------------- 1 file changed, 34 insertions(+), 34 deletions(-) (limited to 'game/client/gui/imdraw_ext.cc') diff --git a/game/client/gui/imdraw_ext.cc b/game/client/gui/imdraw_ext.cc index 832f284..c3d40c9 100644 --- a/game/client/gui/imdraw_ext.cc +++ b/game/client/gui/imdraw_ext.cc @@ -1,34 +1,34 @@ -#include "client/pch.hh" - -#include "client/gui/imdraw_ext.hh" - -#include "client/globals.hh" - -void gui::imdraw_ext::text_shadow( - const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, ImDrawList* draw_list) -{ - imdraw_ext::text_shadow(text, position, text_color, shadow_color, font, draw_list, font->LegacySize); -} - -void gui::imdraw_ext::text_shadow(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, - ImDrawList* draw_list, float font_size) -{ - const auto shadow_position = ImVec2(position.x + 0.5f * globals::gui_scale, position.y + 0.5f * globals::gui_scale); - draw_list->AddText(font, globals::gui_scale * font_size, shadow_position, shadow_color, text.c_str(), text.c_str() + text.size()); - draw_list->AddText(font, globals::gui_scale * font_size, position, text_color, text.c_str(), text.c_str() + text.size()); -} - -void gui::imdraw_ext::text_shadow_w(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, - ImDrawList* draw_list, float wrap_width) -{ - imdraw_ext::text_shadow_w(text, position, text_color, shadow_color, font, draw_list, font->LegacySize, wrap_width); -} - -void gui::imdraw_ext::text_shadow_w(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, - ImDrawList* draw_list, float font_size, float wrap_width) -{ - const auto shadow_position = ImVec2(position.x + 0.5f * globals::gui_scale, position.y + 0.5f * globals::gui_scale); - draw_list->AddText( - font, globals::gui_scale * font_size, shadow_position, shadow_color, text.c_str(), text.c_str() + text.size(), wrap_width); - draw_list->AddText(font, globals::gui_scale * font_size, position, text_color, text.c_str(), text.c_str() + text.size(), wrap_width); -} +#include "client/pch.hh" + +#include "client/gui/imdraw_ext.hh" + +#include "client/globals.hh" + +void gui::imdraw_ext::text_shadow(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, + ImDrawList* draw_list) +{ + imdraw_ext::text_shadow(text, position, text_color, shadow_color, font, draw_list, font->LegacySize); +} + +void gui::imdraw_ext::text_shadow(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, + ImDrawList* draw_list, float font_size) +{ + const auto shadow_position = ImVec2(position.x + 0.5f * globals::gui_scale, position.y + 0.5f * globals::gui_scale); + draw_list->AddText(font, globals::gui_scale * font_size, shadow_position, shadow_color, text.c_str(), text.c_str() + text.size()); + draw_list->AddText(font, globals::gui_scale * font_size, position, text_color, text.c_str(), text.c_str() + text.size()); +} + +void gui::imdraw_ext::text_shadow_w(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, + ImDrawList* draw_list, float wrap_width) +{ + imdraw_ext::text_shadow_w(text, position, text_color, shadow_color, font, draw_list, font->LegacySize, wrap_width); +} + +void gui::imdraw_ext::text_shadow_w(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, + ImDrawList* draw_list, float font_size, float wrap_width) +{ + const auto shadow_position = ImVec2(position.x + 0.5f * globals::gui_scale, position.y + 0.5f * globals::gui_scale); + draw_list->AddText(font, globals::gui_scale * font_size, shadow_position, shadow_color, text.c_str(), text.c_str() + text.size(), + wrap_width); + draw_list->AddText(font, globals::gui_scale * font_size, position, text_color, text.c_str(), text.c_str() + text.size(), wrap_width); +} -- cgit