From d0fbd68055e3f4a796330cc8acc6c0954b5327ff Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Sep 2025 15:48:53 +0500 Subject: Run clang-format across the project --- game/client/gui/settings.hh | 180 ++++++++++++++++++++++---------------------- 1 file changed, 90 insertions(+), 90 deletions(-) (limited to 'game/client/gui/settings.hh') diff --git a/game/client/gui/settings.hh b/game/client/gui/settings.hh index efb8ca4..472a61d 100644 --- a/game/client/gui/settings.hh +++ b/game/client/gui/settings.hh @@ -1,90 +1,90 @@ -#pragma once - -namespace config -{ -class Boolean; -class String; -} // namespace config - -namespace config -{ -class Int; -class Float; -class Unsigned; -} // namespace config - -namespace config -{ -class KeyBind; -class GamepadAxis; -class GamepadButton; -} // namespace config - -enum class settings_location : unsigned int { - GENERAL = 0x0000U, - KEYBOARD_MOVEMENT = 0x0001U, - KEYBOARD_GAMEPLAY = 0x0002U, - KEYBOARD_MISC = 0x0003U, - GAMEPAD = 0x0004U, - GAMEPAD_MOVEMENT = 0x0005U, - GAMEPAD_GAMEPLAY = 0x0006U, - GAMEPAD_MISC = 0x0007U, - MOUSE = 0x0008U, - VIDEO = 0x0009U, - VIDEO_GUI = 0x000AU, - SOUND = 0x000BU, - SOUND_LEVELS = 0x000CU, - COUNT = 0x000DU, -}; - -namespace settings -{ -void init(void); -void init_late(void); -void shutdown(void); -void layout(void); -} // namespace settings - -namespace settings -{ -void add_checkbox(int priority, config::Boolean& value, settings_location location, std::string_view name, bool tooltip); -} // namespace settings - -namespace settings -{ -void add_input(int priority, config::Int& value, settings_location location, std::string_view name, bool tooltip); -void add_input(int priority, config::Float& value, settings_location location, std::string_view name, bool tooltip, - std::string_view fmt = "%.3f"); -void add_input(int priority, config::Unsigned& value, settings_location location, std::string_view name, bool tooltip); -void add_input(int priority, config::String& value, settings_location location, std::string_view name, bool tooltip, bool allow_whitespace); -} // namespace settings - -namespace settings -{ -void add_slider(int priority, config::Int& value, settings_location location, std::string_view name, bool tooltip); -void add_slider(int priority, config::Float& value, settings_location location, std::string_view name, bool tooltip, - std::string_view format = "%.3f"); -void add_slider(int priority, config::Unsigned& value, settings_location location, std::string_view name, bool tooltip); -} // namespace settings - -namespace settings -{ -void add_stepper(int priority, config::Int& value, settings_location location, std::string_view name, bool tooltip); -void add_stepper(int priority, config::Unsigned& value, settings_location location, std::string_view name, bool tooltip); -} // namespace settings - -namespace settings -{ -void add_keybind(int priority, config::KeyBind& value, settings_location location, std::string_view name); -} // namespace settings - -namespace settings -{ -void add_gamepad_axis(int priority, config::GamepadAxis& value, settings_location location, std::string_view name); -void add_gamepad_button(int priority, config::GamepadButton& value, settings_location location, std::string_view name); -} // namespace settings - -namespace settings -{ -void add_language_select(int priority, settings_location location, std::string_view name); -} // namespace settings +#pragma once + +namespace config +{ +class Boolean; +class String; +} // namespace config + +namespace config +{ +class Int; +class Float; +class Unsigned; +} // namespace config + +namespace config +{ +class KeyBind; +class GamepadAxis; +class GamepadButton; +} // namespace config + +enum class settings_location : unsigned int { + GENERAL = 0x0000U, + KEYBOARD_MOVEMENT = 0x0001U, + KEYBOARD_GAMEPLAY = 0x0002U, + KEYBOARD_MISC = 0x0003U, + GAMEPAD = 0x0004U, + GAMEPAD_MOVEMENT = 0x0005U, + GAMEPAD_GAMEPLAY = 0x0006U, + GAMEPAD_MISC = 0x0007U, + MOUSE = 0x0008U, + VIDEO = 0x0009U, + VIDEO_GUI = 0x000AU, + SOUND = 0x000BU, + SOUND_LEVELS = 0x000CU, + COUNT = 0x000DU, +}; + +namespace settings +{ +void init(void); +void init_late(void); +void shutdown(void); +void layout(void); +} // namespace settings + +namespace settings +{ +void add_checkbox(int priority, config::Boolean& value, settings_location location, std::string_view name, bool tooltip); +} // namespace settings + +namespace settings +{ +void add_input(int priority, config::Int& value, settings_location location, std::string_view name, bool tooltip); +void add_input(int priority, config::Float& value, settings_location location, std::string_view name, bool tooltip, + std::string_view fmt = "%.3f"); +void add_input(int priority, config::Unsigned& value, settings_location location, std::string_view name, bool tooltip); +void add_input(int priority, config::String& value, settings_location location, std::string_view name, bool tooltip, bool allow_whitespace); +} // namespace settings + +namespace settings +{ +void add_slider(int priority, config::Int& value, settings_location location, std::string_view name, bool tooltip); +void add_slider(int priority, config::Float& value, settings_location location, std::string_view name, bool tooltip, + std::string_view format = "%.3f"); +void add_slider(int priority, config::Unsigned& value, settings_location location, std::string_view name, bool tooltip); +} // namespace settings + +namespace settings +{ +void add_stepper(int priority, config::Int& value, settings_location location, std::string_view name, bool tooltip); +void add_stepper(int priority, config::Unsigned& value, settings_location location, std::string_view name, bool tooltip); +} // namespace settings + +namespace settings +{ +void add_keybind(int priority, config::KeyBind& value, settings_location location, std::string_view name); +} // namespace settings + +namespace settings +{ +void add_gamepad_axis(int priority, config::GamepadAxis& value, settings_location location, std::string_view name); +void add_gamepad_button(int priority, config::GamepadButton& value, settings_location location, std::string_view name); +} // namespace settings + +namespace settings +{ +void add_language_select(int priority, settings_location location, std::string_view name); +} // namespace settings -- cgit