From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- game/client/imdraw_ext.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'game/client/imdraw_ext.cc') diff --git a/game/client/imdraw_ext.cc b/game/client/imdraw_ext.cc index 920063e..67df3c8 100644 --- a/game/client/imdraw_ext.cc +++ b/game/client/imdraw_ext.cc @@ -4,7 +4,8 @@ #include "client/globals.hh" -void imdraw_ext::text_shadow(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, ImDrawList* draw_list) +void imdraw_ext::text_shadow( + const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, ImDrawList* draw_list) { const auto shadow_position = ImVec2(position.x + 0.5f * globals::gui_scale, position.y + 0.5f * globals::gui_scale); draw_list->AddText(font, font->FontSize, shadow_position, shadow_color, text.c_str(), text.c_str() + text.size()); -- cgit