From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- game/client/program.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'game/client/program.cc') diff --git a/game/client/program.cc b/game/client/program.cc index 339cdf8..8d4403a 100644 --- a/game/client/program.cc +++ b/game/client/program.cc @@ -112,9 +112,9 @@ bool GL_Program::update(void) } for(const auto& macro : vert_variants) - vert_source[macro.line] = fmt::format("#define {} {}", macro.name, macro.value); + vert_source[macro.line] = std::format("#define {} {}", macro.name, macro.value); for(const auto& macro : frag_variants) - frag_source[macro.line] = fmt::format("#define {} {}", macro.name, macro.value); + frag_source[macro.line] = std::format("#define {} {}", macro.name, macro.value); const std::string vsource = strtools::join(vert_source, "\r\n"); const std::string fsource = strtools::join(frag_source, "\r\n"); -- cgit