From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- game/client/receive.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'game/client/receive.cc') diff --git a/game/client/receive.cc b/game/client/receive.cc index 57a76da..742d3af 100644 --- a/game/client/receive.cc +++ b/game/client/receive.cc @@ -33,7 +33,8 @@ static bool synchronize_entity_id(Dimension* dimension, entt::entity entity) } session::disconnect("protocol.entity_id_desync"); - spdlog::critical("receive: entity desync: network {} resolved as client {}", static_cast(entity), static_cast(created)); + spdlog::critical("receive: entity desync: network {} resolved as client {}", static_cast(entity), + static_cast(created)); message_box::reset(); message_box::set_title("disconnected.disconnected"); -- cgit