From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/client/resource/sound_effect.cc | 90 ------------------------------------ 1 file changed, 90 deletions(-) delete mode 100644 game/client/resource/sound_effect.cc (limited to 'game/client/resource/sound_effect.cc') diff --git a/game/client/resource/sound_effect.cc b/game/client/resource/sound_effect.cc deleted file mode 100644 index 9d5d8a9..0000000 --- a/game/client/resource/sound_effect.cc +++ /dev/null @@ -1,90 +0,0 @@ -#include "client/pch.hh" - -#include "client/resource/sound_effect.hh" - -#include "core/resource/resource.hh" - -#include "core/io/physfs.hh" - -#include "client/globals.hh" - -static std::size_t drwav_read_physfs(void* file, void* output, std::size_t count) -{ - return static_cast(PHYSFS_readBytes(reinterpret_cast(file), output, count)); -} - -static drwav_bool32 drwav_seek_physfs(void* file, int offset, drwav_seek_origin origin) -{ - if(origin == drwav_seek_origin_current) { - return PHYSFS_seek(reinterpret_cast(file), PHYSFS_tell(reinterpret_cast(file)) + offset); - } - else { - return PHYSFS_seek(reinterpret_cast(file), offset); - } -} - -static const void* sound_effect_load_func(const char* name, std::uint32_t flags) -{ - assert(name); - - if(globals::sound_ctx == nullptr) { - // Sound is disabled - return nullptr; - } - - auto file = PHYSFS_openRead(name); - - if(file == nullptr) { - spdlog::warn("sfx: {}: {}", name, io::physfs_error()); - return nullptr; - } - - drwav wav_info; - - if(!drwav_init(&wav_info, &drwav_read_physfs, &drwav_seek_physfs, file, nullptr)) { - spdlog::warn("sfx: {}: drwav_init failed", name); - PHYSFS_close(file); - return nullptr; - } - - if(wav_info.channels != 1) { - spdlog::warn("sfx: {}: only mono sound files are allowed", name); - drwav_uninit(&wav_info); - PHYSFS_close(file); - return nullptr; - } - - auto samples = new ALshort[wav_info.totalPCMFrameCount]; - auto count = drwav_read_pcm_frames_s16(&wav_info, wav_info.totalPCMFrameCount, reinterpret_cast(samples)); - auto sample_rate = static_cast(wav_info.sampleRate); - auto length = static_cast(count * sizeof(ALshort)); - - drwav_uninit(&wav_info); - PHYSFS_close(file); - - auto new_resource = new SoundEffect(); - new_resource->name = std::string(name); - - alGenBuffers(1, &new_resource->buffer); - alBufferData(new_resource->buffer, AL_FORMAT_MONO16, samples, length, sample_rate); - - delete[] samples; - - return new_resource; -} - -static void sound_effect_free_func(const void* resource) -{ - assert(resource); - - auto sound_effect = reinterpret_cast(resource); - - alDeleteBuffers(1, &sound_effect->buffer); - - delete sound_effect; -} - -void SoundEffect::register_resource(void) -{ - resource::register_loader(&sound_effect_load_func, &sound_effect_free_func); -} -- cgit