From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/client/resource/sound_effect.hh | 8 -------- 1 file changed, 8 deletions(-) delete mode 100644 game/client/resource/sound_effect.hh (limited to 'game/client/resource/sound_effect.hh') diff --git a/game/client/resource/sound_effect.hh b/game/client/resource/sound_effect.hh deleted file mode 100644 index ab68ed2..0000000 --- a/game/client/resource/sound_effect.hh +++ /dev/null @@ -1,8 +0,0 @@ -#pragma once - -struct SoundEffect final { - static void register_resource(void); - - std::string name; - ALuint buffer; -}; -- cgit