From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/client/resource/texture_gui.hh | 15 --------------- 1 file changed, 15 deletions(-) delete mode 100644 game/client/resource/texture_gui.hh (limited to 'game/client/resource/texture_gui.hh') diff --git a/game/client/resource/texture_gui.hh b/game/client/resource/texture_gui.hh deleted file mode 100644 index 9ce0535..0000000 --- a/game/client/resource/texture_gui.hh +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_S = 0x0001; -constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_T = 0x0002; -constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MAG = 0x0004; -constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MIN = 0x0008; -constexpr static unsigned int TEXTURE_GUI_LOAD_VFLIP = 0x0010; -constexpr static unsigned int TEXTURE_GUI_LOAD_GRAYSCALE = 0x0020; - -struct TextureGUI final { - static void register_resource(void); - - ImTextureID handle; - glm::ivec2 size; -}; -- cgit