From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- game/client/window_title.cc | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'game/client/window_title.cc') diff --git a/game/client/window_title.cc b/game/client/window_title.cc index cfa25a3..517429d 100644 --- a/game/client/window_title.cc +++ b/game/client/window_title.cc @@ -2,7 +2,6 @@ #include "client/window_title.hh" -#include "core/feature.hh" #include "core/version.hh" #include "shared/splash.hh" @@ -14,9 +13,9 @@ void window_title::update(void) std::string title; if(globals::sound_ctx && globals::sound_dev) { - title = fmt::format("Voxelius {}: {}", PROJECT_VERSION_STRING, splash::get()); + title = std::format("Voxelius {}: {}", project_version_string, splash::get()); } else { - title = fmt::format("Voxelius {}: {} [NOSOUND]", PROJECT_VERSION_STRING, splash::get()); + title = std::format("Voxelius {}: {} [NOSOUND]", project_version_string, splash::get()); } glfwSetWindowTitle(globals::window, title.c_str()); -- cgit