From d0fbd68055e3f4a796330cc8acc6c0954b5327ff Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Sep 2025 15:48:53 +0500 Subject: Run clang-format across the project --- game/client/world/chunk_quad.hh | 82 ++++++++++++++++++++--------------------- 1 file changed, 41 insertions(+), 41 deletions(-) (limited to 'game/client/world/chunk_quad.hh') diff --git a/game/client/world/chunk_quad.hh b/game/client/world/chunk_quad.hh index d160b7e..c15bb7a 100644 --- a/game/client/world/chunk_quad.hh +++ b/game/client/world/chunk_quad.hh @@ -1,41 +1,41 @@ -#pragma once - -#include "core/math/constexpr.hh" - -#include "shared/world/voxel_registry.hh" - -namespace world -{ -// [0] XXXXXXXXYYYYYYYYZZZZZZZZWWWWHHHH -// [1] FFFFTTTTTTTTTTTAAAAA------------ -using ChunkQuad = std::array; -} // namespace world - -namespace world -{ -constexpr inline static ChunkQuad make_chunk_quad(const glm::fvec3& position, const glm::fvec2& size, voxel_facing facing, - std::size_t texture, std::size_t frames) -{ - ChunkQuad result = {}; - result[0] = 0x00000000; - result[1] = 0x00000000; - - // [0] XXXXXXXXYYYYYYYYZZZZZZZZ-------- - result[0] |= (0x000000FFU & static_cast(position.x * 16.0f)) << 24U; - result[0] |= (0x000000FFU & static_cast(position.y * 16.0f)) << 16U; - result[0] |= (0x000000FFU & static_cast(position.z * 16.0f)) << 8U; - - // [0] ------------------------WWWWHHHH - result[0] |= (0x0000000FU & static_cast(size.x * 16.0f - 1.0f)) << 4U; - result[0] |= (0x0000000FU & static_cast(size.y * 16.0f - 1.0f)); - - // [1] FFFF---------------------------- - result[1] |= (0x0000000FU & static_cast(facing)) << 28U; - - // [1] ----TTTTTTTTTTTAAAAA------------ - result[1] |= (0x000007FFU & static_cast(texture)) << 17U; - result[1] |= (0x0000001FU & static_cast(frames)) << 12U; - - return result; -} -} // namespace world +#pragma once + +#include "core/math/constexpr.hh" + +#include "shared/world/voxel_registry.hh" + +namespace world +{ +// [0] XXXXXXXXYYYYYYYYZZZZZZZZWWWWHHHH +// [1] FFFFTTTTTTTTTTTAAAAA------------ +using ChunkQuad = std::array; +} // namespace world + +namespace world +{ +constexpr inline static ChunkQuad make_chunk_quad(const glm::fvec3& position, const glm::fvec2& size, voxel_facing facing, + std::size_t texture, std::size_t frames) +{ + ChunkQuad result = {}; + result[0] = 0x00000000; + result[1] = 0x00000000; + + // [0] XXXXXXXXYYYYYYYYZZZZZZZZ-------- + result[0] |= (0x000000FFU & static_cast(position.x * 16.0f)) << 24U; + result[0] |= (0x000000FFU & static_cast(position.y * 16.0f)) << 16U; + result[0] |= (0x000000FFU & static_cast(position.z * 16.0f)) << 8U; + + // [0] ------------------------WWWWHHHH + result[0] |= (0x0000000FU & static_cast(size.x * 16.0f - 1.0f)) << 4U; + result[0] |= (0x0000000FU & static_cast(size.y * 16.0f - 1.0f)); + + // [1] FFFF---------------------------- + result[1] |= (0x0000000FU & static_cast(facing)) << 28U; + + // [1] ----TTTTTTTTTTTAAAAA------------ + result[1] |= (0x000007FFU & static_cast(texture)) << 17U; + result[1] |= (0x0000001FU & static_cast(frames)) << 12U; + + return result; +} +} // namespace world -- cgit