From d0fbd68055e3f4a796330cc8acc6c0954b5327ff Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Sep 2025 15:48:53 +0500 Subject: Run clang-format across the project --- game/client/world/voxel_sounds.cc | 172 +++++++++++++++++++------------------- 1 file changed, 86 insertions(+), 86 deletions(-) (limited to 'game/client/world/voxel_sounds.cc') diff --git a/game/client/world/voxel_sounds.cc b/game/client/world/voxel_sounds.cc index 71ea1fc..481e615 100644 --- a/game/client/world/voxel_sounds.cc +++ b/game/client/world/voxel_sounds.cc @@ -1,86 +1,86 @@ -#include "client/pch.hh" - -#include "client/world/voxel_sounds.hh" - -#include "client/resource/sound_effect.hh" - -constexpr static std::size_t NUM_SURFACES = static_cast(world::voxel_surface::COUNT); - -static std::vector> footsteps_sounds[NUM_SURFACES]; -static std::mt19937_64 randomizer; - -static void add_footsteps_effect(world::voxel_surface surface, std::string_view name) -{ - if(auto effect = resource::load(name)) { - auto surface_index = static_cast(surface); - footsteps_sounds[surface_index].push_back(effect); - } -} - -static resource_ptr get_footsteps_effect(world::voxel_surface surface) -{ - auto surface_index = static_cast(surface); - - if(surface_index >= NUM_SURFACES) { - // Surface index out of range - return nullptr; - } - - const auto& sounds = footsteps_sounds[surface_index]; - - if(sounds.empty()) { - // No sounds for this surface - return nullptr; - } - - auto dist = std::uniform_int_distribution(0, sounds.size() - 1); - return sounds.at(dist(randomizer)); -} - -void world::voxel_sounds::init(void) -{ - add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default1.wav"); - add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default2.wav"); - add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default3.wav"); - add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default4.wav"); - - add_footsteps_effect(voxel_surface::DIRT, "sounds/surface/dirt1.wav"); - - add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass1.wav"); - add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass2.wav"); - add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass3.wav"); - - add_footsteps_effect(voxel_surface::GRAVEL, "sounds/surface/gravel1.wav"); - - add_footsteps_effect(voxel_surface::SAND, "sounds/surface/sand1.wav"); - add_footsteps_effect(voxel_surface::SAND, "sounds/surface/sand2.wav"); - - add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood1.wav"); - add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood2.wav"); - add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood3.wav"); -} - -void world::voxel_sounds::shutdown(void) -{ - for(std::size_t i = 0; i < NUM_SURFACES; ++i) { - footsteps_sounds[i].clear(); - } -} - -resource_ptr world::voxel_sounds::get_footsteps(voxel_surface surface) -{ - if(auto effect = get_footsteps_effect(surface)) { - return effect; - } - - if(auto effect = get_footsteps_effect(voxel_surface::DEFAULT)) { - return effect; - } - - return nullptr; -} - -resource_ptr world::voxel_sounds::get_placebreak(voxel_surface surface) -{ - return nullptr; -} +#include "client/pch.hh" + +#include "client/world/voxel_sounds.hh" + +#include "client/resource/sound_effect.hh" + +constexpr static std::size_t NUM_SURFACES = static_cast(world::voxel_surface::COUNT); + +static std::vector> footsteps_sounds[NUM_SURFACES]; +static std::mt19937_64 randomizer; + +static void add_footsteps_effect(world::voxel_surface surface, std::string_view name) +{ + if(auto effect = resource::load(name)) { + auto surface_index = static_cast(surface); + footsteps_sounds[surface_index].push_back(effect); + } +} + +static resource_ptr get_footsteps_effect(world::voxel_surface surface) +{ + auto surface_index = static_cast(surface); + + if(surface_index >= NUM_SURFACES) { + // Surface index out of range + return nullptr; + } + + const auto& sounds = footsteps_sounds[surface_index]; + + if(sounds.empty()) { + // No sounds for this surface + return nullptr; + } + + auto dist = std::uniform_int_distribution(0, sounds.size() - 1); + return sounds.at(dist(randomizer)); +} + +void world::voxel_sounds::init(void) +{ + add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default1.wav"); + add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default2.wav"); + add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default3.wav"); + add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default4.wav"); + + add_footsteps_effect(voxel_surface::DIRT, "sounds/surface/dirt1.wav"); + + add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass1.wav"); + add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass2.wav"); + add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass3.wav"); + + add_footsteps_effect(voxel_surface::GRAVEL, "sounds/surface/gravel1.wav"); + + add_footsteps_effect(voxel_surface::SAND, "sounds/surface/sand1.wav"); + add_footsteps_effect(voxel_surface::SAND, "sounds/surface/sand2.wav"); + + add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood1.wav"); + add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood2.wav"); + add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood3.wav"); +} + +void world::voxel_sounds::shutdown(void) +{ + for(std::size_t i = 0; i < NUM_SURFACES; ++i) { + footsteps_sounds[i].clear(); + } +} + +resource_ptr world::voxel_sounds::get_footsteps(voxel_surface surface) +{ + if(auto effect = get_footsteps_effect(surface)) { + return effect; + } + + if(auto effect = get_footsteps_effect(voxel_surface::DEFAULT)) { + return effect; + } + + return nullptr; +} + +resource_ptr world::voxel_sounds::get_placebreak(voxel_surface surface) +{ + return nullptr; +} -- cgit