From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/client/world/voxel_sounds.hh | 19 ------------------- 1 file changed, 19 deletions(-) delete mode 100644 game/client/world/voxel_sounds.hh (limited to 'game/client/world/voxel_sounds.hh') diff --git a/game/client/world/voxel_sounds.hh b/game/client/world/voxel_sounds.hh deleted file mode 100644 index d0f3e07..0000000 --- a/game/client/world/voxel_sounds.hh +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "core/resource/resource.hh" - -#include "shared/world/voxel.hh" - -struct SoundEffect; - -namespace world::voxel_sounds -{ -void init(void); -void shutdown(void); -} // namespace world::voxel_sounds - -namespace world::voxel_sounds -{ -resource_ptr get_footsteps(VoxelMaterial material); -resource_ptr get_placebreak(VoxelMaterial material); -} // namespace world::voxel_sounds -- cgit