From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- game/server/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/server/CMakeLists.txt') diff --git a/game/server/CMakeLists.txt b/game/server/CMakeLists.txt index c2b6c06..a9c5cc9 100644 --- a/game/server/CMakeLists.txt +++ b/game/server/CMakeLists.txt @@ -24,7 +24,7 @@ add_executable(vserver "${CMAKE_CURRENT_LIST_DIR}/whitelist.hh" "${CMAKE_CURRENT_LIST_DIR}/worldgen.cc" "${CMAKE_CURRENT_LIST_DIR}/worldgen.hh") -target_compile_features(vserver PUBLIC cxx_std_17) +target_compile_features(vserver PUBLIC cxx_std_20) target_include_directories(vserver PUBLIC "${DEPS_INCLUDE_DIR}") target_include_directories(vserver PRIVATE "${PROJECT_SOURCE_DIR}") target_include_directories(vserver PRIVATE "${PROJECT_SOURCE_DIR}/game") -- cgit